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The Stolen Sleight – General 200 with Cannoneers


REQUIRED UNITS

  • 639 Recruit [-639]
  • 89 Militia [-89]
  • 154 Cavalry
  • 155 Crossbowman
  • 1 Elite Soldier
  • 161 Cannoneer


Garrison Camp Nr Units in Camp Our Units
G1 1 120 Caltrop, 25 Petty Officer 1 wave 60 Recruit, 140 Cannoneer [losses 60R]
G1 2 30 Gunman, 30 Petty Officer, Crazy Cook 1 wave 65 Recruit, 1 Elite Soldier, 134 Cannoneer [losses 65R]
G1 3 120 Saber-rattler, 80 Gunman 1 wave 45 Recruit, 1 Elite Soldier, 154 Cavalry [losses 45R]
G1 4 60 Elite Soldier, 40 Crossbowman 1 wave 50 Recruit, 1 Elite Soldier, 70 Cavalry, 79 Cannoneer [losses 50R]
G1 5 70 Militia, 50 Cavalry 1 wave 67 Recruit, 133 Cannoneer [losses 67R]
G1 6 40 Ranger, 40 Roughneck,
Metal Toothed
1 wave 38 Militia, 1 Elite Soldier, 60 Cavalry, 101 Cannoneer [losses 38M]
G2 7 30 Guard Dog, 40 Ranger 1 wave 39 Recruit, 161 Cannoneer [losses 39R]
G2 8 90 Cultist, 30 Dancing Dervish 1 wave 45 Recruit, 155 Crossbowman [losses 45R]
G2 9 50 Cultist, 35 Dark Priest, Swamp Witch 1 wave 51 Militia, 1 Elite Soldier, 100 Cavalry, 48 Cannoneer [losses 51M]
G2 10 70 Soldier, 40 Crossbowman 1 wave 56 Recruit, 1 Elite Soldier, 70 Cavalry, 73 Cannoneer [losses 58R]
G2 11 80 Cultist, 40 Firedancer 1 wave 80 Recruit, 120 Cannoneer [losses 80R]
G2 12 80 Cavalry, 40 Elite Soldier, 30 Crossbowman, Croaker 1 wave 130 Recruit, 70 Cannoneer [losses 130R]