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Wild Mary – General 200 with Crossbowmen


REQUIRED UNITS

  • 16x
  • 2.546 Recruit [-2.546]
  • 380 Militia [-380]
  • 395 Cavalry [-395]
  • 193 Bowman [-193]
  • 144 Crossbowman
  • 243 Soldier [-243]




In the last attack, all attacks we send in long intervals. If we send waves one after the other, Generals can change the sequence of the attacks in the bandits camp.

Garrison Camp Nr Units in Camp Our Units
G1 1 70 Stone Thrower, 80 Thug 1 wave 70 Recruit, 85 Cavalry, 45 Crossbowman [losses 70R]
G1 2 70 Stone Thrower, 100 Thug 1 wave 90 Recruit, 13 Militia, 1 Soldier, 70 Cavalry, 26 Crossbowman [losses 90R, 13M, 1S]
G1 3 70 Stone Thrower, 80 Thug, 30 Guard Dog 1 wave 30 Recruit, 90 Militia, 80 Soldier [losses 30R, 90M]
G1 4 80 Thug, 50 Guard Dog, 50 Ranger 1 wave 170 Recruit, 30 Soldier [losses 170R, 1S]
G2 5 100 Thug, 70 Ranger 1 wave 100 Recruit, 10 Militia, 80 Cavalry, 10 Crossbowman [losses 100R, 9M]
G2 6 90 Thug, 30 Guard Dog, 70 Ranger 1 wave 30 Cavalry
2 wave 70 Recruit, 10 Soldier, 90 Cavalry, 30 Crossbowman [losses 70R, 30C, 7S]
G2 7 100 Thug, 100 Ranger 1 wave 75 Militia, 10 Soldier, 80 Cavalry, 35 Crossbowman [losses 75M, 9S]
G2 8 70 Ranger, 80 Roughneck 1 wave 85 Recruit, 1 Soldier, 92 Cavalry, 22 Crossbowman [losses 85R]
G3 9 50 Ranger, 100 Roughneck 1 wave 100 Recruit, 5 Militia, 1 Soldier, 60 Cavalry, 34 Crossbowman [losses 100R, 5M, 1S]
G3 10 30 Guard Dog, 80 Ranger, 70 Roughneck 1 wave 50 Recruit
2 wave 75 Recruit, 90 Cavalry, 35 Crossbowman [losses 124R]
G3 11 50 Guard Dog, 50 Ranger, 100 Roughneck 1 wave 60 Recruit
2 wave 80 Recruit, 10 Soldier, 65 Cavalry, 45 Crossbowman [losses 140R, 9S]
G4 12 100 Ranger, 100 Roughneck 1 wave 6 Recruit, 143 Bowman
2 wave 51 Recruit, 1 Soldier, 119 Cavalry, 29 Crossbowman [losses 27R, 143B]
G4 13 180 Roughneck 1 wave 100 Militia, 15 Soldier, 85 Crossbowman [losses 100M, 15S]
G4 14 40 Guard Dog, 60 Ranger, 100 Roughneck 1 wave 47 Recruit
2 wave 105 Recruit, 10 Militia, 50 Cavalry, 1 Soldier, 34 Crossbowman [losses 152R, 10M]
G4 15 100 Guard Dog, 100 Roughneck 1 wave 111 Recruit
2 wave 79 Recruit, 1 Soldier, 10 Cavalry, 110 Crossbowman [losses 190R]
G4 16 70 Ranger, 130 Roughneck 1 wave 200 Recruit
2 wave 55 Recruit, 1 Soldier, 84 Cavalry, 60 Crossbowman [losses 255R]
G5 17 20 Guard Dog, 50 Ranger, 130 Roughneck 1 wave 200 Recruit
2 wave 44 Recruit, 1 Soldier, 85 Cavalry, 70 Crossbowman [losses 244R]
G5 18 120 Ranger, 80 Roughneck 1 wave 100 Recruit
2 wave 55 Recruit, 14 Militia, 1 Soldier, 119 Cavalry, 11 Crossbowman [losses 155R, 14M]
G5 19 200 Roughneck 1 wave 150 Recruit, 50 Bowman
2 wave 64 Militia, 6 Soldier, 130 Crossbowman [losses 150R, 50B, 64M, 4S]
G5 20 30 Guard Dog, 70 Ranger, 80 Roughneck 1 wave 35 Recruit
2 wave 85 Recruit, 1 Soldier, 80 Cavalry, 34 Crossbowman [losses 120R]
G5 21 60 Ranger, 140 Roughneck 1 wave 200 Recruit
2 wave 54 Recruit, 1 Soldier, 85 Cavalry, 60 Crossbowman [losses 254R]
G5 22 40 Guard Dog, 60 Ranger,
100 Roughneck, Wild Mary
1 wave 125 Cavalry
2 wave 80 Soldier, 120 Cavalry
3 wave 80 Soldier, 120 Cavalry
4 wave 20 Recruit, 36 Soldier, 144 Crossbowman [losses 20R, 196S, 365C]