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Wild Mary – General 250 with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 8x
  • 2.551 Recruit [-2.551]
  • 275 Cavalry [-275]
  • 250 Soldier [-246]
  • 1 Elite Soldier
  • 185 Cannoneer
  • 6x
  • 2.011 Recruit [-2.011]
  • 348 Cavalry [-275]
  • 250 Soldier [-246]
  • 181 Elite Soldier
  • 185 Cannoneer




In the last attack, all attacks we send in long intervals. If we send waves one after the other, Generals can change the sequence of the attacks in the bandits camp.

Garrison Camp Units in Camp Our Units
G1 1 70 Stone Thrower, 80 Thug 1 wave (250) 58 Recruit, 1 Elite Soldier, 165 Cavalry, 26 Cannoneer [losses: 58R]
G1 2 70 Stone Thrower, 100 Thug 1 wave (250) 79 Recruit, 1 Elite Soldier, 100 Cavalry, 70 Cannoneer [losses: 79R]
G1 3 70 Stone Thrower, 80 Thug, 30 Guard Dog 1 wave (250) 128 Recruit, 122 Cannoneer [losses: 128R]
G1 4 80 Thug, 50 Guard Dog, 50 Ranger 1 wave (250) 112 Recruit, 138 Cannoneer [losses: 111R]
G2 5 100 Thug, 70 Ranger 1 wave (250) 80 Recruit, 1 Elite Soldier, 110 Cavalry, 59 Cannoneer [losses: 77R]
G2 6 90 Thug, 30 Guard Dog, 70 Ranger 1 wave (250) 157 Recruit, 93 Cannoneer [losses: 157R]
G2 7 100 Thug, 100 Ranger 1 wave (250) 90 Recruit, 120 Cavalry, 40 Cannoneer [losses: 90R]
G2 8 70 Ranger, 80 Roughneck 1 wave (250) 61 Recruit, 1 Elite Soldier, 124 Cavalry, 64 Cannoneer [losses: 61R]
G3 9 50 Ranger, 100 Roughneck 1 wave (250) 80 Recruit, 1 Elite Soldier, 89 Cavalry, 80 Cannoneer [losses: 80R]
G3 10 30 Guard Dog, 80 Ranger, 70 Roughneck 1 wave (200) 35 Recruit
2 wave (250) 80 Recruit, 95 Cavalry, 75 Cannoneer [losses: 98R]
G3 11 50 Guard Dog, 50 Ranger, 100 Roughneck 1 wave (200) 60 Recruit
2 wave (250) 80 Recruit, 1 Elite Soldier, 89 Cavalry, 80 Cannoneer [losses: 140R]
G4 12 100 Ranger, 100 Roughneck 1 wave (250) 115 Recruit, 110 Cavalry, 25 Cannoneer [losses: 114R]
G4 13 180 Roughneck 1 wave (250) 130 Recruit, 30 Soldier, 90 Cannoneer [losses: 130R, 22S]
G4 14 40 Guard Dog, 60 Ranger, 100 Roughneck 1 wave (200) 48 Recruit
2 wave (250) 80 Recruit, 1 Elite Soldier, 80 Cavalry, 89 Cannoneer [losses: 128R]
G4 15 100 Guard Dog, 100 Roughneck 1 wave (250) 97 Recruit, 153 Cannoneer [losses: 96R]
G4 16 70 Ranger, 130 Roughneck 1 wave (250) 155 Recruit, 50 Cavalry, 45 Cannoneer [losses: 155R, 15K]
G5 17 20 Guard Dog, 50 Ranger, 130 Roughneck 1 wave (200) 100 Recruit
2 wave (250) 91 Recruit, 1 Elite Soldier, 78 Cavalry, 80 Cannoneer [losses: 191R]
G5 18 120 Ranger, 80 Roughneck 1 wave (250) 95 Recruit, 1 Elite Soldier, 129 Cavalry, 25 Cannoneer [losses: 95R]
G5 19 200 Roughneck 1 wave (200) 200 Recruit
2 wave (250) 140 Recruit, 50 Cavalry, 60 Cannoneer [losses: 325R]
G5 20 30 Guard Dog, 70 Ranger, 80 Roughneck 1 wave (200) 35 Recruit
2 wave (250) 63 Recruit, 1 Elite Soldier, 100 Cavalry, 86 Cannoneer [losses: 98R]
G5 21 60 Ranger, 140 Roughneck 1 wave (250) 140 Recruit, 20 Soldier, 60 Cavalry, 30 Cannoneer [losses: 140R, 19S]
G5 22 40 Guard Dog, 60 Ranger,
100 Roughneck, Wild Mary
1 wave (200) 70 Soldier, 130 Cavalry
2 wave (200) 70 Soldier, 130 Cavalry
3 wave (250) 65 Soldier, 185 Cannoneer [losses: 205S, 260C]

OPTION WITH BLOCKING:

See how to make blocks
Camp 3Camp 7Camp 10Camp 14 and 15

From Ga (16 Elite Soldier + 184 Cavalry) send General to camp 3, shortly after
from W (1 wave (250) 112 Recruit, 138 Cannoneer) send Veteran to camp 4.

From Gb (30 Elite Soldier + 170 Cavalry) send General to camp 7, shortly after
from W (1 wave (250) 61 Recruit, 1 Elite Soldier, 124 Cavalry, 64 Cannoneer) send Veteran to camp 8.

From Gc (22 Elite Soldier + 178 Cavalry) send General to camp 10, shortly after
from G3 (1 wave (200) 60 Recruit) and
from W (2 wave (250) 80 Recruit, 1 Elite Soldier, 89 Cavalry, 80 Cannoneer) send General and Veteran to camp 11.

From Gd (62 Elite Soldier + 138 Cavalry) send General to camp 14, shortly after
from Ge (118 Elite Soldier) send General to camp 15, shortly after
from W (1 wave (250) 155 Recruit, 50 Cavalry, 45 Cannoneer) send Veteran to camp 16.