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Wild Mary – General MMA with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 1.505 Recruit [-1.505]
  • 375 Militia [-375]
  • 267 Cavalry [-267]
  • 208 Soldier [-208]
  • 1 Elite Soldier
  • 152 Cannoneer
  • 1.026 Recruit [-1.026]
  • 375 Militia [-375]
  • 267 Cavalry [-267]
  • 208 Soldier [-208]
  • 181 Elite Soldier
  • 152 Cannoneer




In the last attack, all attacks we send in long intervals. If we send waves one after the other, Generals can change the sequence of the attacks in the bandits camp.

Garrison Camp Nr Units in Camp Our Units
G1 1 70 Stone Thrower, 80 Thug 1 wave 52 Recruit, 1 Elite Soldier, 167 Cavalry [losses 52R]
G1 2 70 Stone Thrower, 100 Thug 1 wave 70 Recruit, 1 Elite Soldier, 100 Cavalry, 49 Cannoneer [losses 70R]
G1 3 70 Stone Thrower, 80 Thug, 30 Guard Dog 1 wave 95 Recruit, 1 Elite Soldier, 124 Cannoneer [losses 95R]
G1 4 80 Thug, 50 Guard Dog, 50 Ranger 1 wave 95 Recruit, 1 Elite Soldier, 124 Cannoneer [losses 95R]
G2 5 100 Thug, 70 Ranger 1 wave 69 Recruit, 1 Elite Soldier, 100 Cavalry, 50 Cannoneer [losses 69R]
G2 6 90 Thug, 30 Guard Dog, 70 Ranger 1 wave 105 Recruit, 1 Elite Soldier, 114 Cannoneer [losses 105R]
G2 7 100 Thug, 100 Ranger 1 wave 75 Recruit, 100 Cavalry, 1 Elite Soldier, 44 Cannoneer [losses 75R]
G2 8 70 Ranger, 80 Roughneck 1 wave 60 Recruit, 1 Elite Soldier, 90 Cavalry, 69 Cannoneer [losses 60R]
G3 9 50 Ranger, 100 Roughneck 1 wave 74 Recruit, 1 Elite Soldier, 65 Cavalry, 80 Cannoneer [losses 74R]
G3 10 30 Guard Dog, 80 Ranger, 70 Roughneck 1 wave 97 Recruit, 1 Elite Soldier, 122 Cannoneer [losses 97R]
G3 11 50 Guard Dog, 50 Ranger, 100 Roughneck 1 wave 106 Recruit, 1 Elite Soldier, 113 Cannoneer [losses 106R]
G4 12 100 Ranger, 100 Roughneck 1 wave 107 Recruit, 100 Cavalry, 13 Cannoneer [losses 107R, 7C]
G4 13 180 Roughneck 1 wave 99 Militia, 121 Cannoneer [losses 99M]
G4 14 40 Guard Dog, 60 Ranger, 100 Roughneck 1 wave 111 Recruit, 1 Elite Soldier, 108 Cannoneer [losses 111R]
G4 15 100 Guard Dog, 100 Roughneck 1 wave 101 Recruit, 119 Cannoneer [losses 101R]
G4 16 70 Ranger, 130 Roughneck 1 wave 72 Militia, 1 Elite Soldier, 70 Cavalry, 77 Cannoneer [losses 72M]
G5 17 20 Guard Dog, 50 Ranger, 130 Roughneck 1 wave 114 Recruit, 1 Elite Soldier, 105 Cannoneer [losses 114R]
G5 18 120 Ranger, 80 Roughneck 1 wave 75 Recruit, 1 Elite Soldier, 120 Cavalry, 24 Cannoneer [losses 75R]
G5 19 200 Roughneck 1 wave 124 Militia, 1 Elite Soldier, 95 Cannoneer [losses 124M]
G5 20 30 Guard Dog, 70 Ranger, 80 Roughneck 1 wave 99 Recruit, 1 Elite Soldier, 120 Cannoneer [losses 99R]
G5 21 60 Ranger, 140 Roughneck 1 wave 80 Militia, 1 Elite Soldier, 60 Cavalry, 79 Cannoneer [losses 80M]
G5 22 40 Guard Dog, 60 Ranger, 100 Roughneck, Wild Mary 1 wave (200) 70 Soldier, 130 Cavalry
2 wave (200) 70 Soldier, 130 Cavalry
3 wave (MMA) 68 Soldier, 152 Cannoneer [losses 208S, 260C]

Option with blocking:

See how to make blocks
Camp 3Camp 7Camp 10Camp 14 and 15

From Ga (16 Elite Soldier + 184 Cavalry) send General to camp 3, shortly after
from W (1 wave 95 Recruit, 1 Elite Soldier, 124 Cannoneer) send Master to camp 4.

From Gb (30 Elite Soldier + 170 Cavalry) send General to camp 7, shortly after
from W (1 wave 60 Recruit, 1 Elite Soldier, 90 Cavalry, 69 Cannoneer) send Master to camp 8.

From Gc (22 Elite Soldier + 178 Cavalry) send General to camp 10, shortly after
from W (1 wave 106 Recruit, 1 Elite Soldier, 113 Cannoneer) send Master to camp 11.

From Gd (62 Elite Soldier + 138 Cavalry) send General to camp 14, shortly after
from Ge (118 Elite Soldier) send General to camp 15, shortly after
from W (1 wave 72 Militia, 1 Elite Soldier, 70 Cavalry, 77 Cannoneer) send Master to camp 16.