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Wild Mary – General MMA with Elite Soldiers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 1.687 Recruit [-1.687]
  • 399 Militia [-399]
  • 270 Cavalry [-270]
  • 112 Crossbowman
  • 270 Soldier [-270]
  • 124 Elite Soldier
  • 1.141 Recruit [-1.141]
  • 399 Militia [-399]
  • 270 Cavalry [-270]
  • 112 Crossbowman
  • 270 Soldier [-270]
  • 181 Elite Soldier




In the last attack, all attacks we send in long intervals. If we send waves one after the other, Generals can change the sequence of the attacks in the bandits camp.

Garrison Camp Nr Units in Camp Our Units
G1 1 70 Stone Thrower, 80 Thug 1 wave 52 Recruit, 1 Elite Soldier, 167 Cavalry [losses 52R]
G1 2 70 Stone Thrower, 100 Thug 1 wave 70 Recruit, 1 Elite Soldier, 100 Cavalry, 49 Crossbowman [losses 70R]
G1 3 70 Stone Thrower, 80 Thug, 30 Guard Dog 1 wave 98 Recruit, 122 Elite Soldier [losses 98R]
G1 4 80 Thug, 50 Guard Dog, 50 Ranger 1 wave 96 Recruit, 124 Elite Soldier [losses 96R]
G2 5 100 Thug, 70 Ranger 1 wave 73 Recruit, 1 Elite Soldier, 100 Cavalry, 46 Crossbowman [losses 73R]
G2 6 90 Thug, 30 Guard Dog, 70 Ranger 1 wave 107 Recruit, 113 Elite Soldier [losses 107R]
G2 7 100 Thug, 100 Ranger 1 wave 83 Recruit, 100 Cavalry, 1 Elite Soldier, 36 Crossbowman [losses 83R]
G2 8 70 Ranger, 80 Roughneck 1 wave 60 Recruit, 1 Elite Soldier, 90 Cavalry, 69 Crossbowman [losses 60R]
G3 9 50 Ranger, 100 Roughneck 1 wave 76 Recruit, 1 Elite Soldier, 65 Cavalry, 78 Crossbowman [losses 76R]
G3 10 30 Guard Dog, 80 Ranger, 70 Roughneck 1 wave 104 Recruit, 116 Elite Soldier [losses 104R]
G3 11 50 Guard Dog, 50 Ranger, 100 Roughneck 1 wave 134 Recruit, 86 Elite Soldier [losses 134R]
G4 12 100 Ranger, 100 Roughneck 1 wave 107 Recruit, 100 Cavalry, 13 Crossbowman [losses 107R, 10C]
G4 13 180 Roughneck 1 wave 107 Militia, 1 Elite Soldier, 112 Crossbowman [losses 107M]
G4 14 40 Guard Dog, 60 Ranger, 100 Roughneck 1 wave 136 Recruit, 84 Elite Soldier [losses 136R]
G4 15 100 Guard Dog, 100 Roughneck 1 wave 125 Recruit, 95 Elite Soldier [losses 125R]
G4 16 70 Ranger, 130 Roughneck 1 wave 78 Militia, 1 Elite Soldier, 70 Cavalry, 71 Crossbowman [losses 78M]
G5 17 20 Guard Dog, 50 Ranger,
130 Roughneck
1 wave 180 Recruit, 40 Elite Soldier [losses 180R]
G5 18 120 Ranger, 80 Roughneck 1 wave 76 Recruit, 1 Elite Soldier, 120 Cavalry, 23 Crossbowman [losses 76R]
G5 19 200 Roughneck 1 wave 130 Militia, 1 Elite Soldier, 89 Crossobwman [losses 130M]
G5 20 30 Guard Dog, 70 Ranger, 80 Roughneck 1 wave 110 Recruit, 110 Elite Soldier [losses 110R]
G5 21 60 Ranger, 140 Roughneck 1 wave 84 Militia, 1 Elite Soldier, 60 Cavalry, 75 Crossobwman [losses 84M]
G5 22 40 Guard Dog, 60 Ranger, 100 Roughneck, Wild Mary 1 wave (200) 70 Soldier, 130 Cavalry
2 wave (200) 70 Soldier, 130 Cavalry
3 wave (MMA) 130 Soldier, 90 Elite Soldier [losses 270S, 260C]

Option with blocking:

See how to make blocks
Camp 3Camp 7Camp 10Camp 14 and 15

From Ga (16 Elite Soldier + 184 Cavalry) send General to camp 3, shortly after
from W (1 wave 96 Recruit, 124 Elite Soldier) send Master to camp 4.

From Gb (30 Elite Soldier + 170 Cavalry) send General to camp 7, shortly after
from W (1 wave 60 Recruit, 1 Elite Soldier, 90 Cavalry, 69 Crossbowman) send Master to camp 8.

From Gc (22 Elite Soldier + 178 Cavalry) send General to camp 10, shortly after
from W (1 wave 134 Recruit, 86 Elite Soldier) send Master to camp 11.

From Gd (62 Elite Soldier + 138 Cavalry) send General to camp 14, shortly after
from Ge (118 Elite Soldier) send General to camp 15, shortly after
from W (1 wave 78 Militia, 1 Elite Soldier, 70 Cavalry, 71 Crossbowman) send Master to camp 16.