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Roaring Bull – General 200 with Elite Soldiers (quick loot)


REQUIRED UNITS

  • 9x
  • 1.942 Recruit [-1.942]
  • 144 Militia [-144]
  • 360 Cavalry [-360]
  • 138 Crossbowman
  • 136 Elite Soldier




Attacking camp 3, we send General to camp 5, General will be intercepted and attack camp 3. After winning the fight retreat General.
Attacking camp 4, we send General to camp 5, General will be intercepted and attack camp 4. After winning the fight retreat General.

Garrison Camp Units in Camp Our Units
G1 1 120 Nomad, 80 Composite Bowman 1 wave (200) 61 Recruit, 1 Elite Soldier, 138 Crossbowman [losses: 61R]
G1 2 60 Lance Rider, 90 Nomad, 50 Cataphract 1 wave (200) 200 Recruit
2 wave (200) 75 Recruit, 125 Elite Soldier [losses: 275R]
G1 3 90 Lance Rider, 100 Cataphract 1 wave (200) 200 Cavalry
2 wave (200) 125 Recruit, 75 Elite Soldier [losses: 125R, 200C]
G1 4 110 Nomad 50 Cataphract, 40 Riding Amazonian 1 wave (200) 110 Cavalry
2 wave (200) 129 Recruit, 71 Elite Soldier [losses: 129R, 110C]
G1 5 100 Lance Rider, 70 Nomad, 30 Cataphract, Uproarious Bull 1 wave (200) 144 Militia, 56 Elite Soldier [losses: 144M]
G2 6 100 Cultist, 100 Firedancer 1 wave (200) 178 Recruit
2 wave (200) 100 Recruit, 100 Crossbowman [losses: 278R]
G2 7 70 Cultist, 50 Shadowsneaker, 80 Firedancer 1 wave (200) 136 Recruit
2 wave (200) 85 Recruit, 115 Elite Soldier [losses: 221R]
G2 8 20 Dark Priest 80 Shadowsneaker, 100 Cultist 1 wave (200) 100 Recruit, 100 Elite Soldier [straty: 100R]
G2 9 80 Cultist, 120 Firedancer 1 wave (200) 164 Recruit
2 wave (200) 120 Recruit, 80 Crossbowman [losses: 284R]
G3 10 40 Shadowsneaker, 100 Cultist, 60 Firedancer 1 wave (200) 165 Recruit
2 wave (200) 64 Recruit, 136 Elite Soldier [losses: 229R]
G3 11 80 Cultist, Dark High Priest, 50 Shadowsneaker, 70 Firedancer 1 wave (200) 150 Recruit, 50 Cavalry
2 wave (200) 90 Recruit, 110 Crossbowman [losses: 240R, 50C]