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Roaring Bull – General MMA with Elite Soldiers (quick loot)


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
VERSION I VERSION II VERSION I VERSION II
  • 1.486 Recruit [-1.486]
  • 110 Cavalry [-110]
  • 41 Crossbowman
  • 123 Soldier [-123]
  • 200 Elite Soldier
  • 6x
  • 1.457 Recruit [-1.457]
  • 240 Cavalry [-50]
  • 80 Crossbowman
  • 200 Elite Soldier
  • 1.210 Recruit [-1.210]
  • 41 Crossbowman
  • 123 Soldier [-123]
  • 200 Elite Soldier
  • 1.226 Recruit [-1.226]
  • 190 Cavalry
  • 80 Crossbowman
  • 200 Elite Soldier




Attacking camp 3, we send General to camp 5, General will be intercepted and attack camp 3. After winning the fight retreat General.
Attacking camp 4, we send General to camp 5, General will be intercepted and attack camp 4. After winning the fight retreat General.

Garrison Camp Nr Units in Camp Our Units
G1 1 120 Nomad, 80 Composite Bowman 1 wave 50 Recruit, 170 Elite Soldier [losses 50R]
G1 2 60 Lance Rider, 90 Nomad, 50 Cataphract 1 wave 168 Recruit, 52 Elite Soldier [losses 168R]
G1 3 90 Lance Rider, 100 Cataphract 1 wave (200) 200 Recruit
2 wave (MMA) 164 Recruit, 56 Elite Soldier [losses 364R]
or
1 wave (MMA) 205 Recruit
2 wave (MMA) 100 Recruit, 120 Elite Soldier [losses 305R]
G1 4 110 Nomad, 50 Cataphract, 40 Riding Amazonian 1 wave (200) 110 Cavalry
2 wave (MMA) 95 Recruit, 125 Elite Soldier [losses 95R, 110C]
or
1 wave (MMA) 50 Cavalry
2 wave (MMA) 95 Recruit, 125 Elite Soldier [losses 95R, 50C]
G1 5 100 Lance Rider, 70 Nomad, 30 Cataphract, Uproarious Bull 1 wave 150 Recruit, 70 Elite Soldier [losses 150R]
G2 6 100 Cultist, 100 Firedancer 1 wave 178 Recruit, 1 elite Soldier, 41 Crossbowman [losses 178R]
G2 7 70 Cultist, 50 Shadowsneaker, 80 Firedancer 1 wave 113 Recruit, 107 Elite Soldier [losses 113R]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 47 Recruit, 1 Elite Soldier, 172 Cavalry [losses 48R]
G2 8 20 Dark Priest, 80 Shadowsneaker, 100 Cultist 1 wave 75 Recruit, 145 Elite Soldier [losses 75R]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 29 Recruit, 1 Elite Soldier, 190 Cavalry [losses 30R]
G2 9 80 Cultist, 120 Firedancer 1 wave 187 Recruit, 1 Elite Soldier, 32 Crossbowman [losses 187R]
G3 10 100 Cultist, 40 Shadowsneaker, 60 Firedancer 1 wave 106 Recruit, 114 Elite Soldier [losses 106R]
G3 11 Dark High Priest, 80 Cultist, 50 Shadowsneaker, 70 Firedancer 1 wave 123 Soldier, 97 Elite Soldier [losses 123S]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 139 Recruit, 1 Elite Soldier, 80 Crossbowman [losses 140R]

Option with blocking:

See how to make blocks
Camp 4Camp 8Camp 10

From Ga (1 Recruit) send General to camp 5 (General will be intercepted by the camp 4), shortly after
from W (1 wave 150 Recruit, 70 Elite Soldier) send Master to camp 5.

From Gc (1 Recruit) send General to camp 8, shortly after
from W (1 wave 187 Recruit, 1 Elite Soldier, 32 Crossbowman) send Master to camp 9.

From Gd (1 Recruit) send General to camp 10, shortly after
from G3 (1 wave (MMA) 1 Recruit) send General to camp 11. After finishing the fights
from Ge (1 Recruit) send General to camp 10, shortly after
from W (2 wave (MMA) 139 Recruit, 1 Elite Soldier, 80 Crossbowman) send General to camp 11.