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Roaring Bull – General MMA with Elite Soldiers (quick loot)


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
VERSION I VERSION II VERSION I VERSION II
  • 1.486 Recruit [-1.486]
  • 110 Cavalry [-110]
  • 41 Crossbowman
  • 123 Soldier [-123]
  • 200 Elite Soldier
  • 6x
  • 1.457 Recruit [-1.457]
  • 240 Cavalry [-50]
  • 80 Crossbowman
  • 200 Elite Soldier
  • 1.210 Recruit [-1.210]
  • 41 Crossbowman
  • 123 Soldier [-123]
  • 200 Elite Soldier
  • 1.226 Recruit [-1.226]
  • 190 Cavalry
  • 80 Crossbowman
  • 200 Elite Soldier




Attacking camp 3, we send General to camp 5, General will be intercepted and attack camp 3. After winning the fight retreat General.
Attacking camp 4, we send General to camp 5, General will be intercepted and attack camp 4. After winning the fight retreat General.

Garrison Camp Units in Camp Our Units
G1 1 120 Nomad, 80 Composite Bowman 1 wave (MMA) 50 Recruit, 170 Elite Soldier [losses: 50R]
G1 2 60 Lance Rider, 90 Nomad, 50 Cataphract 1 wave (MMA) 168 Recruit, 52 Elite Soldier [losses: 168R]
G1 3 90 Lance Rider, 100 Cataphract 1 wave (200) 200 Recruit
2 wave (MMA) 164 Recruit, 56 Elite Soldier [losses: 364R]
or
1 wave (MMA) 205 Recruit
2 wave (MMA) 100 Recruit, 120 Elite Soldier [losses: 305R]
G1 4 110 Nomad, 50 Cataphract, 40 Riding Amazonian 1 wave (200) 110 Cavalry
2 wave (MMA) 95 Recruit, 125 Elite Soldier [losses: 95R, 110C]
or
1 wave (MMA) 50 Cavalry
2 wave (MMA) 95 Recruit, 125 Elite Soldier [losses: 95R, 50C]
G1 5 100 Lance Rider, 70 Nomad, 30 Cataphract, Uproarious Bull 1 wave (MMA) 150 Recruit, 70 Elite Soldier [losses: 150R]
G2 6 100 Cultist, 100 Firedancer 1 wave (MMA) 178 Recruit, 1 elite Soldier, 41 Crossbowman [losses: 178R]
G2 7 70 Cultist, 50 Shadowsneaker, 80 Firedancer 1 wave (MMA) 113 Recruit, 107 Elite Soldier [losses: 113R]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 47 Recruit, 1 Elite Soldier, 172 Cavalry [losses: 48R]
G2 8 20 Dark Priest, 80 Shadowsneaker, 100 Cultist 1 wave (MMA) 75 Recruit, 145 Elite Soldier [losses: 75R]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 29 Recruit, 1 Elite Soldier, 190 Cavalry [losses: 30R]
G2 9 80 Cultist, 120 Firedancer 1 wave (MMA) 187 Recruit, 1 Elite Soldier, 32 Crossbowman [losses: 187R]
G3 10 100 Cultist, 40 Shadowsneaker, 60 Firedancer 1 wave (MMA) 106 Recruit, 114 Elite Soldier [losses: 106R]
G3 11 Dark High Priest, 80 Cultist, 50 Shadowsneaker, 70 Firedancer 1 wave (MMA) 123 Soldier, 97 Elite Soldier [losses: 123S]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 139 Recruit, 1 Elite Soldier, 80 Crossbowman [losses: 140R]

OPTION WITH BLOCKING:

See how to make blocks
Camp 4Camp 8Camp 10

From Ga (1 Recruit) send General to camp 5 (General will be intercepted by the camp 4), shortly after
from W (1 wave (MMA) 150 Recruit, 70 Elite Soldier) send Master to camp 5.

From Gc (1 Recruit) send General to camp 8, shortly after
from W (1 wave (MMA) 187 Recruit, 1 Elite Soldier, 32 Crossbowman) send Master to camp 9.

From Gd (1 Recruit) send General to camp 10, shortly after
from G3 (1 wave (MMA) 1 Recruit) send General to camp 11. After finishing the fights
from Ge (1 Recruit) send General to camp 10, shortly after
from W (2 wave (MMA) 139 Recruit, 1 Elite Soldier, 80 Crossbowman) send General to camp 11.