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The Black Knights – General 270 + MMA with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
VERSION I VERSION II VERSION I VERSION II
  • 1.240 Recruit [-1.240]
  • 140 Cavalry
  • 1 Elite Soldier
  • 167 Cannoneer
  • 1.059 Recruit [-1.059]
  • 140 Cavalry
  • 1 Elite Soldier
  • 167 Cannoneer
  • 806 Recruit [-806]
  • 196 Cavalry
  • 181 Elite Soldier
  • 148 Cannoneer
  • 625 Recruit [-625]
  • 196 Cavalry
  • 181 Elite Soldier
  • 148 Cannoneer




Attacking camp 2, we send General to camp 3. General will be intercepted and will destroy camp 2. After winning the fight withdraw the General.

Garrison Camp Units in Camp Our Units
G1 1 100 Bowman, 100 Soldier 1 wave (270) 100 Recruit, 1 Elite Soldier, 120 Cavalry, 49 Cannoneer [losses: 100R]
G1 2 100 Militia, 100 Cavalry 1 wave (270) 102 Recruit, 1 Elite Soldier, 167 Cannoneer [losses: 102R]
G1 3 60 Cavalry, 60 Longbowman,
60 Elite Soldier, 10 Cannoneer
1 wave (MMA) 108 Recruit, 112 Cannoneer [losses: 108R]
or
1 wave (MMA) 1 Recruit
2 wave (270) 63 Recruit, 1 Elite Soldier, 80 Cavalry, 126 Cannoneer [losses: 64R]
G2 4 100 Militia, 100 Cavalry 1 wave (MMA) 97 Recruit, 123 Cannoneer [losses: 97R]
G2 5 60 Cavalry, 60 Longbowman,
60 Elite Soldier, 10 Cannoneer
1 wave (MMA) 108 Recruit, 112 Cannoneer [losses: 108R]
or
1 wave (MMA) 1 Recruit
2 wave (270) 63 Recruit, 1 Elite Soldier, 80 Cavalry, 126 Cannoneer [losses: 64R]
G3 6 60 Elite Soldier, 60 Crossbowman 1 wave (MMA) 49 Recruit, 1 Elite Soldier, 50 Cavalry, 120 Cannoneer [losses: 49R]
G3 7 50 Cavalry, 50 Elite Soldier, 50 Crossbowman, Sir Robin 1 wave (MMA) 115 Recruit, 105 Cannoneer [losses: 115R]
G4 8 60 Cavalry, 60 Longbowman,
60 Elite Soldier, 10 Cannoneer
1 wave (MMA) 108 Recruit, 112 Cannoneer [losses: 108R]
or
1 wave (MMA) 1 Recruit
2 wave (270) 63 Recruit, 1 Elite Soldier, 80 Cavalry, 126 Cannoneer [losses: 64R]
G5 9 60 Elite Soldier, 60 Crossbowman, 20 Cannoneer 1 wave (MMA) 70 Recruit, 1 Elite Soldier, 50 Cavalry, 99 Cannoneer [losses: 70R]
G6 10 80 Soldier, 80 Crossbowman 1 wave (270) 66 Recruit, 1 Elite Soldier, 120 Cavalry, 83 Cannoneer [losses: 66R]
G6 11 100 Cavalry, 100 Crossbowman 1 wave (MMA) 1 Recruit
2 wave (200) 12 Recruit (sent, if cavalry is in the camp)
3 wave (270) 140 Cavalry [losses: 13R]
G6 12 100 Soldier, 75 Crossbowman 1 wave (270) 84 Recruit, 1 Elite Soldier, 100 Cavalry, 85 Cannoneer [losses: 84R]
G6 13 50 Longbowman, 100 Elite Soldier 1 wave (270) 86 Recruit, 1 Elite Soldier, 80 Cavalry, 103 Cannoneer [losses: 86R]
G6 14 50 Elite Soldier, 50 Crossbowman, 25 Cannoneer, Big Bertha 1 wave (270) 134 Recruit, 1 Elite Soldier, 135 Cannoneer [losses: 134R]
or
1 wave (MMA) 85 Recruit, 135 Cannoneer [losses: 85R]

OPTION WITH BLOCKING:

See how to make blocks
Camp 1 and 2Camp 4Camp 6Camp 13

From Ga (83 Elite Soldier, 65 Cavalry) send General to camp 1, when General comes to the place marked on the screenshot
from Gb (97 Elite Soldier) send General to camp 3, (General will be intercepted by the camp 2), when General comes to the place marked on the screenshot
from G1 (1 wave (MMA) 1 Recruit) and
from W (2 wave (270) 63 Recruit, 1 Elite Soldier, 80 Cavalry, 126 Cannoneer) send Generals to camp 3.
or
from G1 (1 wave (MMA) 108 Recruit, 112 Cannoneer) send Master to camp 3.

From Gc (97 Elite Soldier) send General to camp 4, shortly after
from G1 (1 wave (MMA) 1 Recruit) and
from W (2 wave (270) 63 Recruit, 1 Elite Soldier, 80 Cavalry, 126 Cannoneer) send Generals to camp 5.
or
from G2 (1 wave (MMA) 108 Recruit, 112 Cannoneer) send Master to camp 5.

From Gd (2 Recruit, 2 Elite Soldier, 196 Cavalry) send General to camp 6, shortly after
from W (1 wave (MMA) 115 Recruit, 105 Cannoneer) send Master to camp 7.

From Ge (59 Elite Soldier, 135 Cavalry) send General to camp 13, shortly after
from W (1 wave (270) 134 Recruit, 1 Elite Soldier, 135 Cannoneer) send Major to camp 14.
or
from W (1 wave (MMA) 85 Recruit, 135 Cannoneer) send Master to camp 14.