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The Black Knights – General MMA with Elite Soldiers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
VERSION I VERSION II VERSION I VERSION II
  • 1.340 Recruit [-1.340]
  • 80 Cavalry
  • 148 Crossbowman
  • 135 Elite Soldier
  • 1.233 Recruit [-1.233]
  • 200 Cavalry
  • 148 Crossbowman
  • 135 Elite Soldier
  • 856 Recruit [-856]
  • 196 Cavalry
  • 60 Bowman [-60]
  • 148 Crossbowman
  • 290 Elite Soldier
  • 749 Recruit [-749]
  • 200 Cavalry
  • 60 Bowman [-60]
  • 148 Crossbowman
  • 290 Elite Soldier




To attack a camp 2, we need to send General to the camp 3. General change the target and destroys the camp 2, after winning the battle withdraw the General.

Garrison Camp Nr Units in Camp Our Units
G1 1 100 Bowman, 100 Soldier 1 wave 100 Recruit, 1 Elite Soldier, 70 Cavalry, 49 Crossbowman [losses 100R]
G1 2 100 Militia, 100 Cavalry 1 wave 98 Recruit, 122 Elite Soldier [losses 98R]
G1 3 60 Cavalry, 60 Longbowman, 60 Elite Soldier, 10 Cannoneer 1 wave 110 Recruit, 110 Elite Soldier [losses 110R]
G2 4 100 Militia, 100 Cavalry 1 wave 98 Recruit, 122 Elite Soldier [losses 98R]
G2 5 60 Cavalry, 60 Longbowman, 60 Elite Soldier, 10 Cannoneer 1 wave 110 Recruit, 110 Elite Soldier [losses 110R]
G3 6 60 Elite Soldier, 60 Crossbowman 1 wave 52 Recruit, 118 Elite Soldier, 50 Cavalry [losses 52R]
G3 7 50 Cavalry, 50 Elite Soldier, 50 Crossbowman, Sir Robin 1 wave 156 Recruit, 64 Elite Soldier [losses 156R]
G4 8 60 Cavalry, 60 Longbowman, 60 Elite Soldier, 10 Cannoneer 1 wave 110 Recruit, 110 Elite Soldier [losses 110R]
G5 9 60 Elite Soldier, 60 Crossbowman, 20 Cannoneer 1 wave 51 Recruit, 1 Elite Soldier, 20 Cavalry, 148 Crossbowman [losses 51R]
G6 10 80 Soldier, 80 Crossbowman 1 wave 64 Recruit, 1 Elite Soldier, 80 Cavalry, 75 Crossbowman [losses 64R]
G6 11 100 Cavalry, 100 Crossbowman 1 wave 120 Recruit, 100 Elite Soldier [losses 120R]
or
1 wave (MMA) 1 Recruit
2 wave (200) 12 Recruit (sent, if cavalry is in the camp)
3 wave (MMA) 200 Cavalry [losses 13R]
G6 12 100 Soldier, 75 Crossbowman 1 wave 85 Recruit, 1 Elite Soldier, 65 Cavalry, 69 Crossbowman [losses 85R]
G6 13 50 Longbowman, 100 Elite Soldier 1 wave 100 Recruit, 1 Elite Soldier, 119 Crossbowman [losses 100R]
G6 14 50 Elite Soldier, 50 Crossbowman, 25 Cannoneer, Big Bertha 1 wave 86 Recruit, 134 Elite Soldier [losses 86R]

Option with blocking:

See how to make blocks
Camp 1 and 2Camp 4Camp 6Camp 13

From Ga (83 Elite Soldier, 65 Cavalry) send General to camp 1, when General comes to the place marked on the screenshot
from Gb (97 Elite Soldier) send General to camp 3, (General will be intercepted by the camp 2), shortly after
from W (1 wave 110 Recruit, 110 Elite Soldier) send Master to camp 3.

From Gc (97 Elite Soldier) send General to camp 4, shortly after
from W (1 wave 110 Recruit, 110 Elite Soldier) send Master to camp 5.

From Gd (2 Recruit, 2 Elite Soldier, 196 Cavalry) send General to camp 6, shortly after
from W (1 wave 156 Recruit, 64 Elite Soldier) send Master to camp 7.

From Ge (59 Elite Soldier, 135 Cavalry) send General to camp 13, shortly after
from W (1 wave 50 Recruit, 60 Bowman, 110 Crossbowman) send Master to camp 14.