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Victor The Vicious – General 270 + MMA with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 1.873 Recruit [-1.873]
  • 119 Militia [-119]
  • 180 Cavalry [-70]
  • 1 Elite Soldier
  • 179 Cannoneer
  • 1.133 Recruit [-1.133]
  • 119 Militia [-119]
  • 180 Cavalry [-70]
  • 185 Soldier
  • 1 Elite Soldier
  • 179 Cannoneer


Garrison Camp Nr Units in Camp Our Units
G1 1 50 Thug, 50 Guard Dog, 50 Ranger 1 wave (MMA) 74 Recruit, 146 Cannoneer [losses 74R]
G1 2 100 Ranger, 50 Roughneck 1 wave (MMA) 39 Recruit, 1 Elite Soldier, 180 Cavalry [losses 39R]
G1 3 50 Guard Dog, 100 Roughneck 1 wave (270) 90 Recruit, 1 Elite Soldier, 179 Cannoneer [losses 90R]
G1 4 50 Ranger, 60 Guard Dog, 50 Roughneck 1 wave (MMA) 80 Recruit, 1 Elite Soldier, 139 Cannoneer [losses 80R]
G1 5 100 Guard Dog, 99 Roughneck, One-Eyed Bert 1 wave (270) 123 Recruit, 1 Elite Soldier, 146 Cannoneer [losses 123R]
G2 6 50 Ranger, 120 Roughneck 1 wave (MMA) 98 Recruit, 1 Elite Soldier, 10 Cavalry, 111 Cannoneer [losses 98R]
G2 7 50 Guard Dog, 120 Roughneck 1 wave (270) 106 Recruit, 1 Elite Soldier, 163 Cannoneer [losses 106R]
G2 8 One-Eyed Bert, 50 Guard Dog, 60 Ranger, 80 Roughneck 1 wave (MMA) 129 Recruit, 1 Elite Soldier, 90 Cannoneer [losses 129R]
G3 9 100 Wolf (trap) 1 wave (MMA) 220 Recruit [losses 7R]
G3 10 100 Ranger, 100 Roughneck 1 wave (MMA) 96 Recruit, 1 Elite Soldier, 80 Cavalry, 43 Cannoneer [losses 96R]
G3 11 Metal Toothed, 40 Guard Dog, 155 Roughneck 1 wave (MMA) 1 Recruit
2 wave (270) 119 Militia, 151 Cannoneer [losses 1R, 119M]
G4 12 100 Guard Dog, 100 Roughneck 1 wave (270) 100 Recruit, 1 Elite Soldier, 169 Cannoneer [losses 100R]
G4 13 100 Ranger, 100 Roughneck 1 wave (270) 100 Recruit, 1 Elite Soldier, 130 Cavalry, 39 Cannoneer [losses 100R]
G4 14 One-Eyed Bert, Skunk, 100 Guard Dog, 90 Roughneck 1 wave (270) 117 Recruit, 1 Elite Soldier, 152 Cannoneer [losses 117R]
G5 15 80 Guard Dog, 40 Ranger, 80 Roughneck 1 wave (270) 112 Recruit, 1 Elite Soldier, 157 Cannoneer [losses 112R]
G5 16 Skunk, 100 Ranger, 80 Roughneck 1 wave (270) 70 Recruit, 1 Elite Soldier, 130 Cavalry, 69 Cannoneer [losses 70R]
G5 17 Wild Mary, 2 Skunk, 100 Scavenger, 50 Ranger 1 wave (MMA) 150 Recruit, 70 Cavalry
2 wave (270) 135 Recruit, 135 Cannoneer [losses 285R, 70C]
G6 18 One-Eyed Bert, 100 Guard Dog, 99 Roughneck 1 wave (270) 123 Recruit, 1 Elite Soldier, 146 Cannoneer [losses 123R]
G6 19 One-Eyed Bert, 100 Guard Dog, 99 Roughneck 1 wave (270) 123 Recruit, 1 Elite Soldier, 146 Cannoneer [losses 123R]

Option with blocking:

See how to make blocks
Camp 3 and 4Camp 6 and 7Camp 10Camp 12 and 13Camp 16

From Ga (15 Recruit + 101 Soldier + 4 Cavalry) send General to camp 3, when General comes to the place marked on the screenshot
from Gb (2 Recruit + 20 Soldier + 145 Cavalry) send General to camp 4, shortly after
from W (1 wave (270) 123 Recruit, 1 Elite Soldier, 146 Cannoneer) send Major to camp 5.

From Gc (10 Recruit + 15 Militia + 60 Soldier + 115 Cavalry) send General to camp 6, shortly after
from Gd (125 Soldier + 16 Cavalry) send General to camp 7, shortly after
from W (1 wave (MMA) 129 Recruit, 1 Elite Soldier, 90 Cannoneer) send Master to camp 8.

From Ge (60 Soldier + 140 Cavalry) send General to camp 10, shortly after
from G4 (1 wave (MMA) 1 Recruit) and
from W (2 wave (270) 119 Militia, 151 Cannoneer) send Master and Major to camp 11.

From Gg (57 Soldier + 143 Cavalry) send General to camp 13, shortly after
from Gf (125 Soldier) send General to camp 12, shortly after
from W (1 wave (270) 117 Recruit, 1 Elite Soldier, 152 Cannoneer) send Major to camp 14.

From Gh (87 Soldier + 67 Cavalry) send General to camp 16, shortly after
from G5 (1 wave (MMA) 150 Recruit, 70 Cavalry) and
from W (2 wave (270) 135 Recruit, 135 Cannoneer) send Master and Major to camp 17.