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Sons Of The Veld – General MMA with Crossbowmen


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
VERSION I VERSION II VERSION I VERSION II
  • 2.462 Recruit [-2.462]
  • 344 Cavalry [-220]
  • 159 Crossbowman
  • 160 Soldier
  • 2.462 Recruit [-2.462]
  • 190 Cavalry
  • 159 Crossbowman
  • 160 Soldier
  • 3x 5x
  • 1.621 Recruit [-1.621]
  • 655 Cavalry [-220]
  • 159 Crossbowman
  • 366 Soldier
  • 5x
  • 1.625 Recruit [-1.625]
  • 435 Cavalry
  • 159 Crossbowman
  • 366 Soldier




In the version without blocks we don’t need attack the camp 19. We attack in order: 18, 20, 21 (Attacking camp 21, we need send General to camp 22. General will be intercepted by the camp 21. After winning the fight withdraw General) and 22.

Garrison Camp Units in Camp Our Units
G1 1 80 Thug, 80 Stone Thrower 1 wave (MMA) 55 Recruit, 1 Soldier, 164 Cavalry [losses: 55R]
G1 2 80 Ranger, 80 Guard Dog 1 wave (MMA) 76 Recruit, 144 Soldier [losses: 76R]
G1 3 2 Skunk, 100 Thug, 80 Ranger 1 wave (MMA) 85 Recruit, 1 Soldier, 50 Cavalry, 84 Crossbowman [losses: 85R]
G1 4 100 Scavenger, 80 Ranger 1 wave (MMA) 36 Recruit, 1 Soldier, 183 Cavalry [losses: 36R]
G1 5 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (MMA) 119 Recruit, 101 Soldier [losses: 119R]
G1 6 80 Thug, 80 Ranger 1 wave (MMA) 56 Recruit, 1 Soldier, 163 Cavalry [losses: 56R]
G1 7 100 Scavenger, 100 Guard Dog 1 wave (MMA) 69 Recruit, 151 Soldier [losses: 69R]
G1 8 50 Thug, 60 Ranger, 100 Guard Dog 1 wave (MMA) 108 Recruit, 112 Soldier [losses: 108R]
G1 9 100 Thug, 40 Ranger, 80 Guard Dog 1 wave (MMA) 124 Recruit, 96 Soldier [losses: 124R]
G1 10 Metal Toothed, 50 Roughneck, 80 Ranger, 50 Guard Dog 1 wave (200) 50 Cavalry
2 wave (MMA) 84 Recruit, 1 Soldier, 45 Cavalry, 90 Crossbowman [losses: 84R, 50C]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 84 Recruit, 1 Soldier, 45 Cavalry, 90 Crossbowman [losses: 85R]
G2 11 50 Roughneck, 80 Stone Thrower 1 wave (MMA) 32 Recruit, 1 Soldier, 187 Cavalry [losses: 32R]
G2 12 Metal Toothed, 60 Ranger, 60 Roughneck, 60 Guard Dog 1 wave (200) 60 Cavalry
2 wave (MMA) 102 Recruit, 1 Soldier, 25 Cavalry, 92 Crossbowman [losses: 102R, 60C]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 102 Recruit, 1 Soldier, 25 Cavalry, 92 Crossbowman [losses: 103R]
G2 13 50 Roughneck, 100 Guard Dog 1 wave (MMA) 60 Recruit, 160 Soldier [losses: 60R]
G2 14 50 Roughneck, 80 Ranger 1 wave (MMA) 35 Recruit, 1 Soldier, 184 Cavalry [losses: 35R]
G2 15 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (MMA) 60 Recruit, 1 Soldier, 159 Crossbowman [losses: 60R]
G2 16 55 Ranger, 55 Roughneck, 55 Guard Dog 1 wave (MMA) 87 Recruit, 133 Soldier [losses: 87R]
G2 17 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (MMA) 124 Recruit, 96 Soldier [losses: 124R]
G3 18 150 Roughneck 1 wave (MMA) 144 Recruit, 1 Soldier, 75 Crossbowman [losses: 144R]
G3 19 150 Roughneck 1 wave (MMA) 144 Recruit, 1 Soldier, 75 Crossbowman [losses: 144R]
G3 20 100 Roughneck, 100 Ranger 1 wave (MMA) 99 Recruit, 1 Soldier, 75 Cavalry, 45 Crossbowman [losses: 99R]
G3 21 100 Roughneck, 100 Guard Dog 1 wave (MMA) 126 Recruit, 94 Soldier [losses: 126R]
G3 22 Chuck, 70 Roughneck, 60 Ranger, 50 Guard Dog 1 wave (200) 50 Cavalry
2 wave (MMA) 92 Recruit, 1 Soldier, 127 Crossbowman [losses: 92R, 50C]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 92 Recruit, 1 Soldier, 127 Crossbowman [losses: 93R]
G4 23 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (MMA) 60 Recruit, 1 Soldier, 159 Crossbowman [losses: 60R]
G4 24 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (MMA) 124 Recruit, 96 Soldier [losses: 124R]
G4 25 50 Roughneck, 80 Ranger 1 wave (MMA) 35 Recruit, 1 Soldier, 184 Cavalry [losses: 35R]
G4 26 Metal Toothed, 60 Roughneck, 60 Ranger, 60 Guard Dog 1 wave (200) 60 Cavalry
2 wave (MMA) 102 Recruit, 1 Soldier, 25 Cavalry, 92 Crossbowman [losses: 102R, 60C]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 102 Recruit, 1 Soldier, 25 Cavalry, 92 Crossbowman [losses: 103R]
G5 27 2 Skunk, 100 Thug, 80 Ranger 1 wave (MMA) 87 Recruit, 1 Soldier, 50 Cavalry, 82 Crossbowman [losses: 87R]
G5 28 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (MMA) 121 Recruit, 99 Soldier [losses: 121R]
G5 29 80 Ranger, 80 Guard Dog 1 wave (MMA) 76 Recruit, 144 Soldier [losses: 76R]
G5 30 One-Eyed Bert, Skunk, 60 Thug, 60 Guard Dog 1 wave (MMA) 84 Recruit, 136 Soldier [losses: 84R]

OPTION WITH BLOCKING:

See how to make blocks
Camp 4Camp 8 and 9Camp 16Camp 18, 19, 20 and 21Camp 25Camp 29

From Ga (26 Soldier + 131 Cavalry) send General to camp 4, shortly after
from W (1 wave (MMA) 119 Recruit, 101 Soldier) send Master to camp 5.

From Gd (18 Soldier + 182 Cavalry) send General to camp 8, shortly after
from Ge (117 Soldier + 80 Cavalry) send General to camp 9, shortly after
from G1 (1 wave (200) 50 Cavalry) and
from W (2 wave (MMA) 84 Recruit, 1 Soldier, 45 Cavalry, 90 Crossbowman) send Generals to camp 10.
or
from G1 (1 wave (MMA) 1 Recruit) and
from W (2 wave (MMA) 84 Recruit, 1 Soldier, 45 Cavalry, 90 Crossbowman) send Generals to camp 10.

From Gf (16 Soldier + 175 Cavalry) send General to camp 16, when the General comes to places marked on the screenshot a red circle
from W (1 wave (MMA) 124 Recruit, 96 Soldier) send Master to camp 17.

From Gg (110 Soldier + 90 Cavalry) send General to camp 18, shortly after
from Gh (110 Soldier + 90 Cavalry) send General to camp 19, shortly after
from Gi (52 Soldier + 148 Cavalry) send General to camp 20, shortly after
from Gj (93 Soldier + 107 Cavalry) send General to camp 21, shortly after
from G3 (1 wave (200) 50 Cavalry) and
from W (2 wave (MMA) 92 Recruit, 1 Soldier, 127 Crossbowman) send Generals to camp 22.
or
from G3 (1 wave (MMA) 1 Recruit) and
from W (2 wave (MMA) 92 Recruit, 1 Soldier, 127 Crossbowman) send Generals to camp 22.

From Gk (164 Cavalry) send General to camp 25, shortly after
from G4 (1 wave (200) 60 Cavalry) and
from W (2 wave (MMA) 102 Recruit, 1 Soldier, 25 Cavalry, 92 Crossbowman) send Generals to camp 26.
or
from G4 (1 wave (MMA) 1 Recruit) and
from W (2 wave (MMA) 102 Recruit, 1 Soldier, 25 Cavalry, 92 Crossbowman) send Generals to camp 26.

RISKY BLOCK
From Gl (95 Soldier + 1 Cavalry) send General to camp 29, shortly after
from W (1 wave (MMA) 84 Recruit, 136 Soldier) send Master to camp 30.