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Sons Of The Veld – General MMA with Soldiers (achievements)


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
VERSION I VERSION II VERSION I VERSION II
  • 1.248 Recruit [-1.248]
  • 967 Militia [-967]
  • 344 Cavalry [-220]
  • 164 Soldier
  • 1.252 Recruit [-1.252]
  • 967 Militia [-967]
  • 190 Cavalry
  • 164 Soldier
  • 3x 4x
  • 1.011 Recruit [-1.011]
  • 521 Militia [-521]
  • 655 Cavalry [-220]
  • 453 Soldier
  • 5x
  • 1.015 Recruit [-1.015]
  • 521 Militia [-521]
  • 435 Cavalry
  • 453 Soldier




In the version without blocks we don’t need attack the camp 19. We attack in order: 18, 20, 21 (Attacking camp 21, we need send General to camp 22. General will be intercepted by the camp 21. After winning the fight withdraw General) and 22.

Garrison Camp Nr Units in Camp Our Units
G1 1 80 Thug, 80 Stone Thrower 1 wave 55 Recruit, 1 Soldier, 164 Cavalry [losses 55R]
G1 2 80 Ranger, 80 Guard Dog 1 wave 76 Recruit, 144 Soldier [losses 76R]
G1 3 2 Skunk, 100 Thug, 80 Ranger 1 wave 57 Militia, 113 Soldier, 50 Cavalry [losses 57M]
G1 4 100 Scavenger, 80 Ranger 1 wave 29 Militia, 1 Soldier, 190 Cavalry [losses 29M]
G1 5 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave 119 Recruit, 101 Soldier [losses 119R]
G1 6 80 Thug, 80 Ranger 1 wave 56 Recruit, 1 Soldier, 163 Cavalry [losses 56R]
G1 7 100 Scavenger, 100 Guard Dog 1 wave 69 Recruit, 151 Soldier [losses 69R]
G1 8 50 Thug, 60 Ranger, 100 Guard Dog 1 wave 87 Militia, 133 Soldier [losses 87M]
G1 9 100 Thug, 40 Ranger, 80 Guard Dog 1 wave 87 Militia, 133 Soldier [losses 87M]
G1 10 Metal Toothed, 50 Roughneck, 80 Ranger, 50 Guard Dog 1 wave (200) 50 Cavalry
2 wave (MMA) 65 Militia, 110 Soldier, 45 Cavalry [losses 65M, 50C]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 65 Militia, 110 Soldier, 45 Cavalry [losses 1R, 65M]
G2 11 50 Roughneck, 80 Stone Thrower 1 wave 32 Recruit, 1 Soldier, 187 Cavalry [losses 32R]
G2 12 Metal Toothed, 60 Ranger, 60 Roughneck, 60 Guard Dog 1 wave (200) 60 Cavalry
2 wave (MMA) 77 Militia, 118 Soldier, 25 Cavalry [losses 77M, 60C]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 77 Militia, 118 Soldier, 25 Cavalry [losses 1R, 77M]
G2 13 50 Roughneck, 100 Guard Dog 1 wave 60 Recruit, 160 Soldier [losses 60R]
G2 14 50 Roughneck, 80 Ranger 1 wave 35 Recruit, 1 Soldier, 184 Cavalry [losses 35R]
G2 15 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave 70 Recruit, 150 Soldier [losses 70R]
G2 16 55 Ranger, 55 Roughneck, 55 Guard Dog 1 wave 65 Militia, 155 Soldier [losses 65M]
G2 17 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave 124 Recruit, 96 Soldier [losses 124R]
G3 18 150 Roughneck 1 wave 110 Militia, 110 Soldier [losses 110M]
G3 19 150 Roughneck 1 wave 110 Militia, 110 Soldier [losses 110M]
G3 20 100 Roughneck, 100 Ranger 1 wave 68 Militia, 77 Soldier, 75 Cavalry, [losses 68M]
G3 21 100 Roughneck, 100 Guard Dog 1 wave 126 Recruit, 94 Soldier [losses 126R]
G3 22 Chuck, 70 Roughneck, 60 Ranger, 50 Guard Dog 1 wave (200) 50 Cavalry
2 wave (MMA) 132 Militia, 88 Soldier [losses 132M, 50C]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 132 Militia, 88 Soldier [losses 1R, 132M]
G4 23 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave 70 Recruit, 150 Soldier [losses 70R]
G4 24 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave 124 Recruit, 96 Soldier [losses 124R]
G4 25 50 Roughneck, 80 Ranger 1 wave 35 Recruit, 1 Soldier, 184 Cavalry [losses 35R]
G4 26 Metal Toothed, 60 Roughneck, 60 Ranger, 60 Guard Dog 1 wave (200) 60 Cavalry
2 wave (MMA) 77 Militia, 118 Soldier, 25 Cavalry [losses 77M, 60C]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 77 Militia, 118 Soldier, 25 Cavalry [losses 1R, 77M]
G5 27 2 Skunk, 100 Thug, 80 Ranger 1 wave 57 Militia, 113 Soldier, 50 Cavalry [losses 57M]
G5 28 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave 121 Recruit, 99 Soldier [losses 121R]
G5 29 80 Ranger, 80 Guard Dog 1 wave 76 Recruit, 118 Soldier [losses 76R]
G5 30 One-Eyed Bert, Skunk, 60 Thug, 60 Guard Dog 1 wave 56 Militia, 164 Soldier [losses 56M]

Option with blocking:

See how to make blocks
Camp 4Camp 8 and 9Camp 16Camp 18, 19, 20 and 21Camp 25Camp 29

From Ga (26 Soldier + 131 Cavalry) send General to camp 4, shortly after
from W (1 wave 119 Recruit, 101 Soldier) send Master to camp 5.

From Gd (18 Soldier + 182 Cavalry) send General to camp 8, shortly after
from Ge (117 Soldier + 80 Cavalry) send General to camp 9, shortly after
from G1 (1 wave (200) 50 Cavalry) and
from W (2 wave (MMA) 65 Militia, 110 Soldier, 45 Cavalry) send Generals to camp 10.
or
from G1 (1 wave (MMA) 1 Recruit) and
from W (2 wave (MMA) 65 Militia, 110 Soldier, 45 Cavalry) send Generals to camp 10.

From Gf (16 Soldier + 175 Cavalry) send General to camp 16, when the General comes to places marked on the screenshot a red circle
from W (1 wave 124 Recruit, 96 Soldier) send Master to camp 17.

From Gg (110 Soldier + 90 Cavalry) send General to camp 18, shortly after
from Gh (110 Soldier + 90 Cavalry) send General to camp 19, shortly after
from Gi (52 Soldier + 148 Cavalry) send General to camp 20, shortly after
from Gj (93 Soldier + 107 Cavalry) send General to camp 21, shortly after
from G3 (1 wave (200) 50 Cavalry) and
from W (2 wave (MMA) 131 Militia, 88 Soldier) send Generals to camp 22.
or
from G3 (1 wave (MMA) 1 Recruit) and
from W (2 wave (MMA) 131 Militia, 88 Soldier) send Generals to camp 22.

From Gk (164 Cavalry) send General to camp 25, shortly after
from G4 (1 wave (200) 60 Cavalry) and
from W (2 wave (MMA) 77 Militia, 118 Soldier, 25 Cavalry) send Generals to camp 26.
or
from G4 (1 wave (MMA) 1 Recruit) and
from W (2 wave (MMA) 77 Militia, 118 Soldier, 25 Cavalry) send Generals to camp 26.

RISKY BLOCK
From Gl (95 Soldier + 1 Cavalry) send General to camp 29, shortly after
from W (1 wave 56 Militia, 164 Soldier) send Master to camp 30.