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The Dark Priests – General 250 with Crossbowmen


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 357 Recruit [-357]
  • 250 Cavalry [-20]
  • 17 Bowman [-17]
  • 149 Crossbowman
  • 195 Soldier
  • 328 Recruit [-328]
  • 250 Cavalry [-20]
  • 17 Bowman [-17]
  • 149 Crossbowman
  • 195 Soldier




We don’t need to attack camps 2 and 3 in order to complete quests in the adventure.

Garrison Camp Units in Camp Our Units
G1 1 60 Cultist, 20 Dark Priest 1 wave (250) 10 Recruit, 1 Soldier, 239 Cavalry [losses: 10R]
G1 2 25 Cultist, 25 Shadowsneaker, 30 Fanatic, 10 Firedancer 1 wave (250) 55 Recruit, 195 Soldier [losses: 55R]
G1 3 30 Shadowsneaker, 50 Fanatic, 10 Firedancer 1 wave (200) 32 Recruit
2 wave (250) 200 Cavalry [losses: 32R]
G1 4 40 Cultist, 40 Shadowsneaker,
40 Dark Priest, Dark High Priest
1 wave (250) 83 Recruit, 17 Bowman, 1 Soldier, 149 Crossbowman [losses: 83R, 17B]
G1 5 20 Thug, 10 Guard Dog 1 wave (250) 19 Recruit, 50 Soldier [losses: 19R]
G1 6 20 Thug, 20 Guard Dog, 20 Ranger, Skunk 1 wave (250) 38 Recruit, 100 Soldier [losses: 38R]
G2 7 30 Cultist, 40 Dark Priest 1 wave (250) 250 Cavalry [losses: 0]
G2 8 30 Shadowsneaker, 30 Dark Priest 1 wave (250) 32 Recruit, 40 Soldier [losses: 32R]
G2 9 30 Cultist, 20 Shadowsneaker, 10 Firedancer 1 wave (250) 30 Recruit, 100 Soldier [losses: 27R]
G2 10 40 Cultist, 30 Dark Priest,
20 Shadowsneaker, Swamp Witch
1 wave (250) 61 Recruit, 3 Soldier 113 Cavalry, 73 Crossbowman [losses: 61R, 20C]

OPTION WITH BLOCKING:

See how to make blocks
Camp 1Camp 5

From Ga (126 Cavalry) send General to camp 1, shortly after
from W (1 wave (250) 55 Recruit, 195 Soldier) send Veteran to camp 2.

From Gb (56 Cavalry) send General to camp 5, shortly after
from W (1 wave (250) 38 Recruit, 100 Soldier) send Veteran to camp 6.