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The Dark Priests – General MMA with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 313 Recruit [-313]
  • 220 Cavalry
  • 1 Elite Soldier
  • 181 Cannoneer
  • 291 Recruit [-291]
  • 220 Cavalry
  • 181 Cannoneer




We don’t need to attack camps 2 and 3 in order to complete quests in the adventure.

Garrison Camp Nr Units in Camp Our Units
G1 1 60 Cultist, 20 Dark Priest 1 wave 8 Recruit, 1 Elite Soldier, 211 Cavalry [losses 8R]
G1 2 25 Cultist, 25 Shadowsneaker, 30 Fanatic,10 Firedancer 1 wave 39 Recruit, 181 Cannoneer [losses 39R]
G1 3 30 Shadowsneaker, 50 Fanatic, 10 Firedancer 1 wave 47 Recruit, 173 Cannoneer [losses 47R]
G1 4 40 Cultist, 40 Shadowsneaker,
40 Dark Priest, Dark High Priest
1 wave 101 Recruit, 119 Cannoneer [losses 101R]
G1 5 20 Thug, 10 Guard Dog 1 wave 14 Recruit, 100 Cannoneer [losses 14R]
G1 6 20 Thug, 20 Guard Dog, 20 Ranger, Skunk 1 wave 21 Recruit, 100 Cannoneer [losses 21R]
G2 7 30 Cultist, 40 Dark Priest 1 wave 220 Cavalry [losses 0]
G2 8 30 Shadowsneaker, 30 Dark Priest 1 wave 17 Recruit, 100 Cannoneer [losses 17R]
G2 9 30 Cultist, 20 Shadowsneaker, 10 Firedancer 1 wave 16 Recruit, 100 Cannoneer [losses 16R]
G2 10 40 Cultist, 30 Dark Priest,
20 Shadowsneaker, Swamp Witch
1 wave 50 Recruit, 170 Cannoneer [losses 50R]

Option with blocking:

See how to make blocks
Camp 1Camp 5

From Ga (126 Cavalry) send General to camp 1, shortly after
from W (1 wave 39 Recruit, 181 Cannoneer) send Master to camp 2.

From Gb (56 Cavalry) send General to camp 5, shortly after
from W (1 wave 21 Recruit, 100 Cannoneer) send Master to camp 6.