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The Dark Priests – General Nusala + Vargus + Anslem with Cannoneers (skills)


REQUIRED UNITS

  • 34 Recruit [-34]
  • 192 Cavalry
  • 1 Elite Soldier
  • 180 Crossbowman

REQUIRED SKILLS

NUS VAR ANS
Rapid Fire 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 2/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
Weekly Maintenance 2/3
Master Planner 1/1




We don’t need to attack camps 2 and 3 in order to complete quests in the adventure.

Garrison Camp Units in Camp Our Units
G1 1 60 Cultist, 20 Dark Priest 1 wave (NUS) 180 Cavalry [losses: 0]
G1 2 25 Cultist, 25 Shadowsneaker, 30 Fanatic,10 Firedancer 1 wave (VAR) 2 Recruit, 1 Elite Soldier, 192 Cavalry [losses: 2R]
G1 3 30 Shadowsneaker, 50 Fanatic, 10 Firedancer 1 wave (VAR) 3 Recruit, 1 Elite Soldier, 191 Cavalry [losses: 3R]
G1 4 40 Cultist, 40 Shadowsneaker,
40 Dark Priest, Dark High Priest
1 wave (ANS) 1 Recruit
2 wave (NUS) 10 Cavalry, 170 Crossbowman [losses: 1R]
G1 5 20 Thug, 10 Guard Dog 1 wave (VAR) 2 Recruit, 1 Elite Soldier, 192 Cavalry [losses: 2R]
G1 6 20 Thug, 20 Guard Dog, 20 Ranger, Skunk 1 wave (VAR) 6 Recruit, 1 Elite Soldier, 188 Cavalry [losses: 6R]
G2 7 30 Cultist, 40 Dark Priest 1 wave (NUS) 180 Cavalry [losses: 0]
G2 8 30 Shadowsneaker, 30 Dark Priest 1 wave (VAR) 2 Recruit, 1 Elite Soldier, 192 Cavalry [losses: 2R]
G2 9 30 Cultist, 20 Shadowsneaker, 10 Firedancer 1 wave (VAR) 2 Recruit, 1 Elite Soldier, 192 Cavalry [losses: 2R]
G2 10 40 Cultist, 30 Dark Priest,
20 Shadowsneaker, Swamp Witch
1 wave (NUS) 1 Recruit
2 wave (VAR) 15 Recruit, 180 Crossbowman [losses: 16R]