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The Nords – General 270 + MMA with Elite Soldiers (quick attack)


REQUIRED UNITS

  • 247 Recruit [-247]
  • 53 Militia [-53]
  • 200 Cavalry
  • 270 Crossbowman
  • 1 Elite Soldier




General send at the designated camps. General destroy on the way other camps without loss.
To attack Camp 2, send general to camp above (General will be intercepted by Camp 2). After winning the fight retreat General (This insures that the general does not get intercepted by the trap).

Garrison Camp Units in Camp Our Units
G1 1 75 Valkyrie, 50 Karl 1 wave (MMA) 50 Cavalry, 170 Crossbowman [losses: 0]
G1 2 50 Housecarl, 100 Thrall 1 wave (270) 270 Crossbowman [losses: 0]
G1 3 75 Housecarl, 50 Valkyrie, 5 Berserk 1 wave (MMA) 10 Cavalry, 210 Crossbowman [losses: 0]
G2 4 50 Housecarl, 50 Valkyrie, 50 Karl 1 wave (MMA) 10 Cavalry, 210 Crossbowman [losses: 0]
G2 5 100 Housecarl, 50 Valkyrie, 10 Jomviking 1 wave (MMA) 38 Recruit, 10 Cavalry, 172 Crossbowman [losses: 38R]
G3 6 50 Housecarl, 15 Berserk, 50 Valkyrie, 20 Jomviking 1 wave (MMA) 35 Recruit, 45 Cavalry, 140 Crossbowman [losses: 35R]
G4 7 120 Housecarl 1 wave (270) 17 Recruit, 1 Elite Soldier, 252 Crossbowman [losses: 17R]
G4 8 100 Housecarl, 15 Berserk, 50 Karl, 20 Jomviking 1 wave (270) 100 Recruit, 1 Elite Soldier, 169 Crossbowman [losses: 100R]
G5 9 150 Housecarl 1 wave (270) 57 Recruit, 1 Elite Soldier, 212 Crossbowman [losses: 57R]
G5 10 150 Valkyrie 1 wave (MMA) 200 Cavalry [losses: 0]
G5 11 120 Housecarl, 30 Berserk, 50 Jomviking 1 wave (270) 53 Militia, 1 Elite Soldier, 216 Crossbowman [losses: 53M]