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Of Songs And Curses – General Nusala + Vargus + Anslem with Elite Soldiers (skills)


REQUIRED UNITS

  • 168 Recruit [-64]
  • 195 Cavalry
  • 180 Crossbowman
  • 1 Elite Soldier

REQUIRED SKILLS

NUS VAR ANS
Rapid Fire 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 2/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
Weekly Maintenance 2/3
Master Planner 1/1

REQUIRED RESOURCES

1.250 700 265 55
430 200 40

Quests in Adventure:

Mission Name Mission Description
Going To Town Destroy The Forward Guard Leader.
Paper Chase Collect 10 Scraps of Paper
Clear The Ruins Defeat the Bandit Leader in the destroyed hamlet.
The Woodsons Destroy the Wildlife Leader Cave.
Find and collect the Woodcutter’s axe
Deliver Lumber Saw at the Hardwood Sawmill.
Deliver Sack Of Forest Fertilizer to the Hardwood Forester.
The Hunter’s Hut Defeat the Bandit Leader in the Hunter’s Hut.
Bad Influence Defeat the Dark Cult Leader
Destroy the Bone Church.
From The Ground Up Deploy 2 Residence Buildings Kits
Deploy 2 Fisherman Buildings Kits
Deploy 1 Watchtower Buildings Kits
Serenade Of Joy Produce the “Serenade Of Joy” from 4x
Deliver the “Serenade Of Joy” to King Roxy’s Tomb
Filling Seats Distribute stack of Concert Flyers at the Mayor’s House

Buffs in Provision House:

Appearance Name Costs Production Time
Provision House Rarity Provision House
Serenade Of Joy 4x =
  • Level 1 – 05:00 minutes
  • Level 2 – 02:30 minutes
  • Level 3 – 01:40 minutes
  • Level 4 – 01:15 minutes
  • Level 5 – 01:00 minute
  • Level 6 – 00:50 seconds
  • 01:00 minute
Lumber Saw 20 + 15 =
Forest Fertilizer 700 =
Residence Building Kit 60 + 40 =
Fisherman Building Kit 60 + 30 + 20 =
Watchtower Building Kit 250 + 250 + 35 =
  • Level 1 – 10:00 minutes
  • Level 2 – 05:30 minutes
  • Level 3 – 03:20 minutes
  • Level 4 – 02:30 minutes
  • Level 5 – 02:00 minutes
  • Level 6 – 01:40 minutes
  • 02:00 minutes
Concert Flyers 1.250 =
  • Level 1 – 08:18 minutes
  • Level 2 – 04:09 minutes
  • Level 3 – 02:46 minutes
  • Level 4 – 02:05 minutes
  • Level 5 – 01:40 minutes
  • Level 6 – 01:24 minutes
  • 01:40 minutes




We don’t need to attack camps 11-14 to complete the adventure.

Garrison Camp Units in Camp Our Units
G1 1 14 Bear, 10 Packleader 1 wave (VAR) 195 Cavalry [losses: 0]
G1 2 14 Fox 1 wave (ANS) 165 Recruit [losses: 3R]
G1 3 14 Royal Longbowman, 12 Royal Militia 1 wave (VAR) 195 Cavalry [losses: 0]
G2 4 20 Guard Dog 1 wave (ANS) 165 Recruit [losses: 2R]
G2 5 50 Caltrop, 15 Ranger, 10 Stone Thrower 1 wave (ANS) 165 Cavalry [losses: 0]
G2 6 20 Thug, 20 Caltrop, One-eyed Bert 1 wave (ANS) 10 Recruit, 155 Crossbowman [losses: 10R]
G3 7 40 Thug 1 wave (NUS) 180 Cavalry [losses: 0]
G3 8 30 Thug, 10 Guard Dog, 10 Stone Thrower 1 wave (VAR) 2 Recruit, 1 Soldier, 177 Cavalry [losses: 2R]
G3 9 40 Stone Thrower, Chuck 1 wave (NUS) 180 Crossbowman [losses: 0]
G4 10 175 Grey Wolf, 15 Packleader 1 wave (ANS) 38 Recruit, 1 Elite Soldier, 126 Cavalry [losses: 38R]
G5 11 60 Thug 1 wave (VAR) 5 Recruit, 1 Elite Soldier, 189 Cavalry [losses: 5R]
G5 12 40 Thug, 20 Fanatic 1 wave (VAR) 195 Cavalry [losses: 0]
G5 13 45 Thug, 8 Firedancer 1 wave (VAR) 195 Cavalry [losses: 0]
G5 14 50 Scavenger, 5 Dark Priest, Meta Toothed 1 wave (NUS) 4 Recruit, 1 Elite Soldier, 65 Cavalry, 110 Crossbowman [losses: 4R]