REQUIRED UNITS
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Attacking camp 1 we send General to camp 2, General change target and attack the camp 1. After winning the battle withdraw General.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 80 Lowly Poacher, 40 Hound | 1 wave (VAR) 27 Recruit, 153 Cavalry [losses: 27R] |
G1 | 2 | 50 Lowly Poacher, 120 Rabbit Hunter | 1 wave (VAR) 14 Recruit, 1 Soldier, 165 Cavalry [losses: 14R] |
G1 | 3 | 60 Lowly Poacher, 140 Hound | 1 wave (VAR) 51 Recruit, 129 Cavalry [losses: 51R] |
G2 | 4 | 80 Rabbit Hunter, 50 Hound | 1 wave (VAR) 11 Recruit, 169 Cavalry [losses: 11R] |
G2 | 5 | 50 Lowly Poacher, 50 Rabbit Hunter, 30 Hound | 1 wave (VAR) 15 Recruit, 1 Soldier, 164 Cavalry [losses: 15R] |
G2 | 6 | 80 Lowly Poacher, 80 Hound | 1 wave (VAR) 40 Recruit, 1 Soldier, 139 Cavalry [losses: 40R] |
G2 | 7 | 200 Hound | 1 wave (VAR) 40 Recruit, 1 Soldier, 139 Cavalry [losses: 40R] |
G3 | 8 | 50 Lowly Poacher, 150 Hound | 1 wave (VAR) 50 Recruit, 1 Soldier, 129 Cavalry [losses: 50R] |
G3 | 9 | 100 Lowly Poacher, 30 Rabbit Hunter, 70 Hound | 1 wave (VAR) 58 Recruit, 122 Cavalry [losses: 58R] |
G3 | 10 | 49 Lowly Poacher, 50 Rabbit Hunter, 100 Hound, Garrun The Trapper | 1 wave (VAR) 81 Recruit, 1 Soldier, 98 Crossbowman [losses: 81R] |