Old Ruins – General 200 with Cannoneers




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 2x
  • 345 Recruit [-345]
  • 180 Cavalry [-105]
  • 185 Crossbowman
  • 1 Elite Soldier
  • 192 Cannoneer
  • 275 Recruit [-275]
  • 255 Cavalry [-105]
  • 185 Crossbowman
  • 50 Elite Soldier
  • 192 Cannoneer


On Wall send attack with 1 Recruit

Garrison Camp Enemy Units Our Attacks
G1 1 60 Scavenger, 60 Stone Thrower 1 wave (200) 19 Recruit, 1 Elite Soldier, 180 Cavalry [losses: 19R]
G1 2 60 Scavenger, 70 Guard Dog 1 wave (200) 43 Recruit, 156 Cannoneer [losses: 43R]
G1 3 60 Scavenger, 50 Ranger 1 wave (200) 19 Recruit, 1 Elite Soldier, 180 Cavalry [losses: 19R]
G1 4 60 Ranger, One-Eyed Bert 1 wave (200) 100 Cavalry, 100 Crossbowman [losses: 0]
G2 5 100 Wolf, Croaker 1 wave (200) 24 Recruit, 176 Cannoneer [losses: 24R]
G3 6 80 Firedancer, Swamp Witch 1 wave (200) 95 Recruit, 105 Cavalry
2 wave (200) 15 Recruit, 185 Crossbowman [losses: 110R, 105C]
G3 7 80 Cultist, Swamp Witch 1 wave (200) 70 Recruit, 130 Crossbowman [losses: 70R]
G3 8 Night Spawn 1 wave (200) 60 Recruit, 140 Cannoneer [losses: 60R]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 7

From Ga (50 Elite Soldier + 150 Cavalry) send General to camp 7, when General comes to the place marked on the screen
from W (1 wave (200) 60 Recruit, 140 Cannoneer) send General to camp 8.