REQUIRED UNITS
|
REQUIRED SKILLS
NUS | VAR | ANS |
Rapid Fire 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Juggernaut 2/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Juggernaut 3/3 Battle Frenzy 3/3 Garrison Annex 3/3 Weekly Maintenance 2/3 Master Planner 1/1 |
Attacking camp 1 we send General to camp 2, General change target and attack the camp 1. After winning the battle withdraw General.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 80 Lowly Poacher, 40 Hound | 1 wave (VAR) 13 Recruit, 1 Elite Soldier, 181 Cavalry [losses: 13R] |
G1 | 2 | 50 Lowly Poacher, 120 Rabbit Hunter | 1 wave (NUS) 180 Cavalry [losses: 0] |
G1 | 3 | 60 Lowly Poacher, 140 Hound | 1 wave (VAR) 28 Recruit, 1 Elite Soldier, 166 Cavalry [losses: 28R] |
G2 | 4 | 80 Rabbit Hunter, 50 Hound | 1 wave (VAR) 9 Recruit, 1 Elite Soldier, 185 Cavalry [losses: 9R] |
G2 | 5 | 50 Lowly Poacher, 50 Rabbit Hunter, 30 Hound | 1 wave (VAR) 6 Recruit, 189 Cavalry [losses: 6R] |
G2 | 6 | 80 Lowly Poacher, 80 Hound | 1 wave (VAR) 24 Recruit, 1 Elite Soldier, 170 Cavalry [losses: 24R] |
G2 | 7 | 200 Hound | 1 wave (ANS) 25 Recruit, 140 Cannoneer [losses: 25R] |
G3 | 8 | 50 Lowly Poacher, 150 Hound | 1 wave (VAR) 27 Recruit, 1 Elite Soldier, 167 Cavalry [losses: 27R] |
G3 | 9 | 100 Lowly Poacher, 30 Rabbit Hunter, 70 Hound | 1 wave (VAR) 37 Recruit, 1 Elite Soldier, 157 Cavalry [losses: 37R] |
G3 | 10 | 49 Lowly Poacher, 50 Rabbit Hunter, 100 Hound, Garrun The Trapper | 1 wave (NUS) 52 Recruit, 128 Cannoneer [losses: 52R] |