REQUIRED UNITS
WITHOUT BLOCKS | WITH BLOCKS |
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REQUIRED SKILLS
270 | MCH | NUS | VAR | ANS |
Juggernaut 1/3 Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 1/3 Garrison Annex 3/3 Master Planner 1/1 |
Juggernaut 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Rapid Fire 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Juggernaut 2/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Juggernaut 3/3 Battle Frenzy 3/3 Garrison Annex 3/3 Weekly Maintenance 2/3 Master Planner 1/1 |
Attacking camp 6 and 7, send Generals one after another, otherwise when camp 6 is destroyed, the path will change and the General will get intercepted by the camp in the middle.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 80 Sword Clasher, 70 Horseman, 70 Dune Marksman | 1 wave (MCH) 28 Mounted Swordsman, 187 Mounted Marksman [losses: 28MS] |
G1 | 2 | 100 Mounted Bowman, 100 Desert Marksman, Grumpy Parrot | 1 wave (VAR) 56 Mounted Swordsman, 75 Mounted Marksman, 64 Besieger [losses: 56MS] |
G2 | 3 | 70 Sword Wielder, 70 Desert Marksman, 70 Stone Cannon | 1 wave (NUS) 110 Bowman 2 wave (270) 285 Mounted Marksman [losses: 110Bow] |
G2 | 4 | 90 Sword Clasher, 90 Mounted Bowman, Sneaking Thief | 1 wave (VAR) 25 Mounted Swordsman, 170 Mounted Marksman [losses: 25MS] |
G2 | 5 | 150 Stone Cannon, Grayed Thief + 100 Horseman, 100 Stone Cannon, 30 Desert Marksman |
1 wave (MCH) 39 Mounted Swordsman, 176 Mounted Marksman [losses: 39MS] |
G2 | 6 | 220 Sword Clasher | 1 wave (MCH) 215 Mounted Marksman [losses: 0] |
G2 | 7 | 80 Dune Marksman, 80 Mounted Bowman, Greedy Thief | 1 wave (VAR) 21 Mounted Swordsman, 174 Mounted Marksman [losses: 21MS] |
G3 | 8 | 80 Sword Wielder, 80 Horseman, 80 Desert Marksman | 1 wave (NUS) 32 Mounted Swordsman, 50 Armored Marksman 2 wave (270) 285 Mounted Marksman [losses: 32MS, 50AM] |
G3 | 9 | Shrewd Thief, Treacherous Thief | 1 wave (MCH) 2 Mounted Swordsman, 213 Mounted Marksman [losses: 2MS] |
G3 | 10 | 70 Sword Clasher, 70 Horseman, 90 Mounted Bowman | 1 wave (ANS) 30 Mounted Swordsman, 39 Knight, 96 Besieger [losses: 30MS, 39K] |
G3 | 11 | 120 Horseman, 100 Sword Wielder | 1 wave (ANS) 46 Mounted Swordsman, 119 Armored Marksman [losses: 46MS] |
G3 | 12 | 90 Horseman, Mysterious Thief, Grayed Thief, Scarred Thief | 1 wave (ANS) 22 Mounted Swordsman, 6 Knight, 137 Besieger [losses: 22MS, 6K] |
G4 | 13 | 100 Dune Marksman, 100 Sword Master | 1 wave (NUS) 60 Bowman 2 wave (270) 9 Mounted Swordsman, 276 Mounted Marksman [losses: 9MS, 60Bow] |
G4 | 14 | 80 Horseman, 80 Sword Wielder, 70 Mounted Bowman | 1 wave (270) 43 Mounted Swordsman, 59 Knight, 183 Besieger [losses: 43MS, 59K] |
G4 | 15 | 100 Horseman, 80 Sword Wielder, Sneaking Thief | 1 wave (ANS) 36 Mounted Swordsman, 129 Armored Marksman [losses: 36MS] |
G4 | 16 | 100 Horseman, 90 Sword Wielder, Snooty Thief | 1 wave (ANS) 50 Mounted Swordsman, 115 Armored Marksman [losses: 50MS] |
G4 | 17 | 80 Dune Marksman, Greedy Thief, Sneaking Thief, Oasis Guardian | 1 wave (270) 42 Mounted Swordsman, 243 Mounted Marksman [losses: 42MS] |
BLOCKS:
Camp 1Camp 6 and 7Camp 8Camp 10 and 11
From Ga (1 Swordsman) send General to camp 1, shortly after
from W (1 wave (VAR) 56 Mounted Swordsman, 75 Mounted Marksman, 64 Besieger) send Vargus to camp 2.
From W1 (1 wave (MCH) 215 Mounted Marksman) send Mary Christmas to camp 6, shortly after
from W2 (1 wave (VAR) 21 Mounted Swordsman, 174 Mounted Marksman) send Vargus to camp 7.
From Ga (1 Mounted Swordsman) send General to camp 8, shortly after
from W (1 wave (MCH) 2 Mounted Swordsman, 213 Mounted Marksman) send Mary Christmas to camp 9.
From Gb (170 Mounted Swordsman + 30 Mounted Marksman) send General to camp 10, shortly after
from Gc (160 Mounted Swordsman, 40 Armored Marksman) send General to camp 11, shortly after
from W (1 wave (ANS) 22 Mounted Swordsman, 6 Knight, 137 Besieger) send Anslem to camp 12.