REQUIRED UNITS:
|
REQUIRED SKILLS:
270 |
Juggernaut 3/3 Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 2/3 Weekly Maintenance 3/3 Garrison Annex 2/3 |
In addition, Major has 2 skills unsuitable in this battle:
Sniper Training 2/3
1-Up 1/1
A guide made by one of my friends may be useful to someone
Garrison | Camp | Enemy Units | Our Units |
G1 | 1 | 100 Cultist, 50 Shadowsneaker, 50 Firedancer | 1 wave (270) 50 Recruit, 180 Cavalry, 50 Crossbowman [losses: 45R, 39C] |
G1 | 2 | 50 Cultist, 50 Shadowsneaker, 50 Firedancer, 50 Dancing Dervish | 1 wave (270) 50 Recruit, 120 Cavalry, 110 Crossbowman [losses: 40R, 40C] |
G1 | 3 | 50 Cultist, 100 Dark Priest, 50 Dancing Dervish | 1 wave (270) 50 Militia, 130 Cavalry, 100 Crossbowman [losses: 47M] |
G1 | 4 | 100 Cultist, 50 Shadowsneaker, 48 Firedancer, 2 High Dark Priest | 1 wave (270) 100 Soldier, 80 Cavalry, 80 Crossbowman [losses: 79S, 41C] |