The Dark Gate – General Vargus with Crossbowmen




REQUIRED UNITS:

  • 5x
  • 782 Recruit [-782]
  • 1 Soldier
  • 285 Cavalry[-185]
  • 200 Bowman [-200]
  • 151 Crossbowman

REQUIRED RESOURCES

500 1.000

Quests in adventure:

Mission Name Mission Desription
The Barrier Destroy all Witch Towers
Topple The Tyrant Produce a Battering Ram and break through the Dark Castle gate
Defeat the Dark Castle Lord in the open Dark Castle

Buffs in Provision House:

Appearance Name Cost Production Time
Normal Provision House Special Provision House
Battering Ram 500 + 1.000 =
  • Level 1 – 02:30 hours
  • Level 2 – 01:15 hours
  • Level 3 – 00:50 minutes
  • Level 4 – 00:38 minutes
  • Level 5 – 00:30 minutes
  • Level 6 – 00:25 minutes
  • Level 7 – 00:22 minutes
  • 00:30 minutes


Garrison Camp Enemy Units Our Attacks
G1 1 40 Bear, 30 Fox 1 wave (VAR) 89 Recruit, 1 Soldier, 90 Crossbowman [losses: 89R]
G1 2 50 Fox, 30 Wolf, 30 Boar 1 wave (VAR) 78 Recruit, 1 Soldier, 101 Crossbowman [losses: 78R]
G1 3 60 Shadowsneaker, 55 Dark Priest, Swamp Witch 1 wave (200) 105 CAvalry
2 wave (VAR) 106 Recruit, 74 Crossbowman [losses: 105C, 106R]
G1 4 50 Wolf Packleader, 40 Bear 1 wave (200) 200 Bowman
2 wave (VAR) 17 Recruit, 163 Cavalry [losses: 200B, 17R]
G1 5 60 Cultist, Swamp Witch 1 wave (VAR) 49 Recruit, 1 Soldier, 130 Crossbowman [losses: 49R]
G1 6 50 Wolf Packleader, 50 Wolf 1 wave (200) 150 Recruit
2 wave (VAR) 180 Cavalry [losses: 150R]
G1 7 50 Cultist, 50 Firedancer, Swamp Witch 1 wave (200) 120 Recruit, 80 Cavalry
2 wave (VAR) 28 Recruit, 1 Soldier, 151 Crossbowman [losses: 148R, 80C]
G1 8 50 Shadowsneaker, 50 Wolf, 10 Cultist, Dark Lord 1 wave (VAR) 70 Recruit
2 wave (200) 75 Recruit, 175 Crossbowman [losses: 145R]


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