REQUIRED UNITS
WITHOUT BLOCKS | WITH BLOCKS |
|
|
REQUIRED SKILLS
MCH | BRS | VAR |
Juggernaut 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Juggernaut 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Juggernaut 2/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 180 Sword Wielder | 1 wave (BRS) 17 Mounted Swordsman, 178 Mounted Marksman [losses: 17MS] |
G1 | 2 | 110 Desert Marksman, 100 Stone Cannon | 1 wave (BRS) 195 Mounted Marksman [losses: 0] |
G1 | 3 | 120 Horseman, 80 Desert Marksman, Shrewd Thief | 1 wave (BRS) 24 Mounted Swordsman, 171 Mounted Marksman [losses: 24MS] |
G2 | 4 | 80 Sword Wielder, 80 Mounted Bowman | 1 wave (VAR) 32 Mounted Swordsman, 80 Armored Marksman, 83 Mounted Marksman [losses: 32MS] |
G2 | 5 | 150 Sword Master | 1 wave (BRS) 27 Mounted Swordsman, 168 Mounted Marksman [losses: 27MS] |
G2 | 6 | 70 Horseman, 70 Sword Wielder, 50 Dune Marksman | 1 wave (BRS) 14 Mounted Swordsman, 181 Mounted Marksman [losses: 14MS] |
G2 | 7 | 80 Horseman, 90 Dune Marksman, Greedy Thief | 1 wave (BRS) 16 Mounted Swordsman, 179 Mounted Marksman [losses: 16MS] |
G3 | 8 | 80 Mounted Bowman, 90 Sword Clasher | 1 wave (VAR) 21 Mounted Swordsman, 174 Mounted Marksman [losses: 21MS] |
G3 | 9 | 70 Horseman, 70 Sword Wielder | 1 wave (BRS) 14 Mounted Swordsman, 181 Mounted Marksman [losses: 14MS] |
G3 | 10 | 90 Sword Clasher, 90 Stone Cannon | 1 wave (BRS) 195 Mounted Marksman [losses: 0] |
G3 | 11 | 80 Horseman, 80 Dune Marksman, Mysterious Thief | 1 wave (BRS) 16 Mounted Swordsman, 179 Mounted Marksman [losses: 16MS] |
G4 | 12 | 70 Sword Master, 60 Dune Marksman, 50 Horseman | 1 wave (BRS) 52 Mounted Swordsman, 143 Mounted Marksman [losses: 52MS] |
G4 | 13 | 70 Mounted Bowman, 70 Desert Marksman | 1 wave (BRS) 195 Knight [losses: 29K] |
G4 | 14 | 90 Desert Marksman, 90 Horseman, Smart Thief | 1 wave (BRS) 18 Mounted Swordsman, 177 Mounted Marksman [losses: 18MS] |
G4 | 15 | 90 Sword Clasher, 80 Horseman, Treacherous Thief | 1 wave (BRS) 18 Mounted Swordsman, 177 Mounted Marksman [losses: 18MS] |
G5 | 16 | 20 Mounted Bowman, 90 Sword Wielder, 70 Horseman | 1 wave (BRS) 29 Mounted Swordsman, 11 Knight, 155 Besieger [losses: 29MS, 11K] |
G5 | 17 | 100 Desert Marksman, 100 Stone Cannon | 1 wave (MCH) 215 Mounted Marksman [losses: 0] |
G5 | 18 | 70 Sword Master, 40 Desert Marksman, 50 Sword Wielder | 1 wave (VAR) 37 Mounted Swordsman, 40 Armored Marksman, 118 Mounted Marksman [losses: 37MS] |
G5 | 19 | 80 Horseman, 80 Stone Cannon, Bandit Lord | 1 wave (BRS) 30 Knight 2 wave (VAR) 27 Mounted Swordsman, 168 Mounted MArksman [losses: 30K, 27MS] |
BLOCKS:
Camp 1 and 2Camp 5 and 6Camp 9 and 10Camp 12 and 13Camp 18
From Ga (197 Mounted Swordsman) send General to camp 1, shortly after
from W (1 wave (BRS) 24 Mounted Swordsman, 171 Mounted Marksman) send Boris to camp 3 (General will destroy camp 2 on his way, without additional losses).
Block with Master Of Defense:
From Ga (194 Mounted Swordsman) send Master Of Defense to camp 1, shortly after
from W (1 wave (BRS) 24 Mounted Swordsman, 171 Mounted Marksman) send Boris to camp 3 (General will destroy camp 2 on his way, without additional losses).
From Gb (200 Mounted Swordsman) send General to camp 5, shortly after
from Gc (150 Mounted Swordsman, 40 Armored Marksman) send General to camp 6, shortly after
from W (1 wave (BRS) 16 Mounted Swordsman, 179 Mounted Marksman) send Boris send Major to camp 7.
Block with Master Of Defense:
From Gb (197 Mounted Swordsman, 3 Armored Marksman) send Master Of Defense to camp 5, shortly after
from Gc (170 Mounted Swordsman, 30 Armored Marksman) send Master Of Defense to camp 6, shortly after
from W (1 wave (BRS) 16 Mounted Swordsman, 179 Mounted Marksman) send Boris to camp 7.
From Gd (150 Mounted Swordsman, 10 Armored Marksman) send General to camp 9, shortly after
from W (1 wave (BRS) 16 Mounted Swordsman, 179 Mounted Marksman) send Boris to camp 11 (General will destroy camp 10 on his way, without additional losses).
From Ge (164 Mounted Swordsman, 36 Armored Marksman) send General to camp 12, shortly after
from Gf (126 Mounted Swordsman) send General to camp 13, shortly after
from W1 (1 wave (BRS) 18 Mounted Swordsman, 177 Mounted Marksman) send Boris to camp 14, shortly after
from W2 (1 wave (MCH) 35 Mounted Swordsman, 90 Mounted Marksman, 90 Besieger) send Mary Christmas to camp 15.
From Gg (160 Mounted Swordsman, 40 Armored Marksman) send General to camp 18, when General comes to the place marked with the red circle
from G5 (1 wave (BRS) 30 Knight) and
from W (2 wave (VAR) 27 Mounted Swordsman, 168 Mounted Marksman) send Generals to camp 19.