Roaring Bull – General Gemini + Boris + Nusala + Vargus + Anslem + MMA with Cannoneers (skills)




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 2.220 Recruit [-2.220]
  • 174 Cavalry
  • 1 Elite Soldier
  • 80 Crossbowman
  • 193 Cannoneer
  • 4x
  • 1.631 Recruit [-1.631]
  • 174 Cavalry
  • 170 Elite Soldier
  • 80 Crossbowman
  • 193 Cannoneer

REQUIRED SKILLS

GEM NUS VAR ANS BRS
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 2/3
Garrison Annex 3/3
Master Planner 1/1
Rapid Fire 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 2/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
Weekly Maintenance 2/3
Master Planner 1/1
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1




Attacking camp 3, we send General to camp 4, General will be intercepted and attack camp 3. After winning the fight retreat General.
Attacking camp 6, we send General to camp 7, General will be intercepted and attack camp 6. After winning the fight retreat General.
Attacking camp 8, we send General to camp 9, General will be intercepted and attack camp 8. After winning the fight retreat General.

Garrison Camp Enemy Units Our Attacks
G1 1 150 Nomad, 50 Composite Bow 1 wave (ANS) 37 Recruit, 128 Cannoneer [losses: 37R]
G1 2 50 Lance Rider, 50 Nomad, 80 Riding Bowman 1 wave (ANS) 66 Recruit, 99 Cannoneer [losses: 66R]
G1 3 100 Nomad, 60 Riding Bowman 1 wave (VAR) 48 Recruit, 1 Elite Soldier, 146 Cannoneer [losses: 48R]
G1 4 80 Lance Rider, 60 Riding Amazonian, 40 Riding Bowman 1 wave (BRS) 77 Recruit, 118 Cannoneer [losses: 77R]
G2 5 50 Lance Rider, 60 Nomad, 80 Riding Amazonian 1 wave (BRS) 84 Recruit, 111 Cannoneer [losses: 84R]
G2 6 100 Nomad, 90 Riding Amazonian 1 wave (BRS) 90 Recruit, 105 Cannoneer [losses: 90R]
G2 7 60 Nomad, 70 Riding Amazonian, 40 Cataphract 1 wave (BRS) 120 Recruit, 75 Cannoneer [losses: 120R]
G3 8 80 Lance Rider, 120 Riding Bowman 1 wave (ANS) 100 Recruit, 65 Cannoneer [losses: 100R]
G3 9 70 Lance Rider, 80 Nomad, 40 Riding Amazonian 1 wave (BRS) 70 Recruit, 125 Cannoneer [losses: 70R]
G3 10 80 Lance Rider, 50 Nomad, 50 Cataphract 1 wave (BRS) 113 Recruit, 82 Cannoneer [losses: 113R]
G3 11 70 Lance Rider, 80 Riding Amazonian, 40 Cataphract 1 wave (BRS) 148 Recruit, 47 Cannoneer [losses: 148R]
G4 12 30 Lance Rider, 100 Nomad, 50 Composite Bow 1 wave (ANS) 165 Recruit [losses: 28R]
G4 13 70 Lance Rider, 20 Riding Amazonian, 80 Riding Bowman 1 wave (BRS) 68 Recruit, 127 Cannoneer [losses: 68R]
G5 14 80 Nomad, 100 Riding Bowman 1 wave (VAR) 74 Recruit, 121 Cannoneer [losses: 74R]
G5 15 80 Lance Rider, 80 Riding Bowman 1 wave (ANS) 50 Recruit, 115 Cannoneer [losses: 50R]
G5 16 50 Lance Rider, 50 Nomad, 60 Riding Amazonian 1 wave (BRS) 63 Recruit, 132 Cannoneer [losses: 63R]
G6 17 60 Lance Rider, 90 Nomad, 50 Cataphract 1 wave (GEM) 116 Recruit, 179 Cannoneer [losses: 116R]
G6 18 90 Lance Rider, 100 Cataphract 1 wave (GEM) 181 Recruit, 114 Cannoneer [losses: 181R]
G6 19 110 Nomad 50 Cataphract, 40 Riding Amazonian 1 wave (GEM) 136 Recruit, 159 Cannoneer [losses: 136R]
G6 20 100 Lance Rider, 70 Nomad, 30 Cataphract, Uproarious Bull 1 wave (ANS) 92 Recruit, 73 Cannoneer [losses: 92R]
G7 21 100 Cultist, 100 Firedancer 1 wave (NUS) 100 Recruit, 80 Crossbowman [losses: 100R]
G7 22 70 Cultist, 50 Shadowsneaker, 80 Firedancer 1 wave (MMA) 1 Recruit
2 wave (BRS) 21 Recruit, 174 Cavalry [losses: 22R]
G7 23 20 Dark Priest, 80 Shadowsneaker, 100 Cultist 1 wave (ANS) 53 Recruit, 112 Cannoneer [losses: 53R]
G7 24 80 Cultist, 120 Firedancer 1 wave (NUS) 110 Recruit, 70 Crossbowman [losses: 110R]
G8 25 100 Cultist, 40 Shadowsneaker, 60 Firedancer 1 wave (NUS) 71 Recruit, 109 Cannoneer [losses: 71R]
G8 26 80 Cultist, Dark High Priest, 50 Shadowsneaker, 70 Firedancer 1 wave (ANS) 1 Recruit
2 wave (GEM) 102 Recruit, 193 Cannoneer [losses: 103R]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 3Camp 6Camp 10Camp 12Camp 15Camp 19Camp 23Camp 25

From Ga (56 Elite Soldier + 65 Cavalry) send General to camp 4 (General will be intercepted by the camp 3), shortly after
from W (1 wave (BRS) 77 Recruit, 118 Cannoneer) send Boris to camp 4.

From Gb (45 Elite Soldier + 132 Cavalry) send General to camp 7 (General will be intercepted by the camp 6), shortly after
from W (1 wave (BRS) 120 Recruit, 75 Cannoneer) send Boris to camp 7.

From Gc (83 Elite Soldier + 102 Cavalry) send General to camp 10, shortly after
from W (1 wave (BRS) 148 Recruit, 47 Cannoneer) send Boris to camp 11.

From Gd (55 Elite Soldier + 65 Cavalry) send General to camp 12, shortly after
from W (1 wave (BRS) 68 Recruit, 127 Cannoneer) send Boris to camp 13.

From Ge (50 Elite Soldier + 135 Cavalry) send General to camp 15, shortly after
from W (1 wave (BRS) 63 Recruit, 132 Cannoneer) send Boris to camp 16.

From Gg (1 Recruit) send General to camp 19, shortly after
from W (1 wave (ANS) 92 Recruit, 73 Cannoneer) send Anslem to camp 20.

From Gh (1 Recruit) send General to camp 23, shortly after
from W (1 wave (NUS) 110 Recruit, 70 Crossbowman) send Nusala to camp 24.

From Gi (1 Recruit) send General to camp 25, shortly after
from G8 (1 wave (ANS) 1 Recruit) send Anslem to camp 26. After finishing the fights
from Gj (1 Recruit) send General to camp 25, shortly after
from W (2 wave (GEM) 102 Recruit, 193 Cannoneer) send Gemini to camp 26.

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