Valuable Intel – YGG + NUS (reversi)




REQUIRED UNITS:

  • 2x
  • 2 Recruit
  • 180 Cavalry

REQUIRED SKILLS:

YGG NUS
First Aid 3/3
Juggernaut 3/3
Overrun 2/3
Battle Frenzy 3/3
Unstoppable Charge 2/3
1-Up 1/1
Overrun 3/3
Battle Frenzy 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1

REQUIRED RESOURCES

2.100 1.000 400

Quests in Adventure:

Mission Name Mission Description
I’ll Let Myself In Produce 3 Lockpick and open all locked stone watchtower
Destroy all stone watchtower after unlocking them.
Don’t Mind Me Destroy all bandit leader camps.
Rescue Mission Defeat defenders the Magnificient Residence, wchich your spy is being held.
Secret Dealings Collect 3 clue click on Magnificient Residence.
Gather Treasure Fleet Report
Use a Fleet Report to prepare an ambush.
Defeat Treasure Frigate.

Buffs in Provision House:

Appearance Name Costs Production Time
Provision House Rarity Provision House
Lockpick 700 =
  • Level 1 – 05:00 minutes
  • Level 2 – 02:30 minutes
  • Level 3 – 01:40 minutes
  • Level 4 – 01:15 minutes
  • Level 5 – 01:00 minute
  • Level 6 – 00:50 seconds
  • Level 7 – 00:43 seconds
  • 01:00 minute
Treasure Fleet Report 500 + 200 + 3 =



When attacking leaders, the general on his way destroys enemy camps without losses.

Garrison Camp Enemy Units Our Attacks
G1 1 55 Recruit, 5 Bowman, 2 Cannoneer 1 wave (NUS) 180 Cavalry [losses: 0]
G1 2 35 Soldier, 10 Cavalry 1 wave (YGG) 1 Recruit [losses: 0]
G1 3 55 Recruit, 5 Bowman, 2 Cannoneer 1 wave (NUS) 180 Cavalry [losses: 0]
G2 4 30 Longbowman, 40 Recruit, 10 Cavalry 1 wave (YGG) 1 Recruit [losses: 0]
G2 5 55 Recruit, 5 Bowman, 2 Cannoneer 1 wave (NUS) 180 Cavalry [losses: 0]
G2 6 40 Bowman, 20 Militia, Big Bertha 1 wave (YGG) 1 Recruit [losses: 0]
G3 7 50 Recruit, Treasure 1 wave (NUS) 180 Cavalry [losses: 0]
G3 8 50 Recruit, Treasure 1 wave (NUS) 180 Cavalry [losses: 0]

  1. Camp 6 – according to my simulations, you need 2 waves of YGG with 1R. First wave won’t kill the Big Bertha.

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