REQUIRED UNITS
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Generals will destroy on the way other camps without additional losses.
Between sending attacks, should be maintained safe spacing.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 33 Cultist, 33 Shadowsneaker, 33 Dark Priest | 1 wave (YGG) 1 Recruit [losses: 1R] |
G2 | 2 | 100 Cultist, 99 Dark Priest, Swamp Witch | 1 wave (YGG) 15 Recruit 2 wave (200) 50 Recruit, 150 Crossbowman [losses: 65R] |