REQUIRED UNITS
|
REQUIRED SKILLS
NUS | YGG |
Rapid Fire 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
First Aid 3/3 Juggernaut 3/3 Garrison Annex 3/3 1-Up 1/1 |
YGG will destroy on the way other camps without additional losses.
We send Nusala, when YGG comes to the Tower.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 100 Cultist, 99 Dark Priest, Swamp Witch | 1 wave (YGG) 1 Recruit 2 wave (YGG) 1 Recruit 3 wave (NUS) 15 Recruit, 165 Crossbowman [losses: 15R] |