REQUIRED UNITS:
|
REQUIRED SKILLS:
BRS | GEM | VAR | NUS | |
Juggernaut 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Juggernaut 3/3 Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 2/3 Garrison Annex 3/3 Master Planner 1/1 |
Juggernaut 2/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Rapid Fire 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
|
ANS | YGG | MMA | ||
Juggernaut 3/3 Battle Frenzy 3/3 Garrison Annex 3/3 Weekly Maintenance 2/3 Master Planner 1/1 |
First Aid 3/3 Juggernaut 3/3 Garrison Annex 3/3 1-Up 1/1 |
Juggernaut 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Battle Frenzy 3/3 1-Up 1/1 |
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 30 Fox, 100 Boar | 1 wave (YGG) 1 Recruit 2 wave (BRS) 35 Recruit, 160 Cavalry [losses: 17R] |
G1 | 2 | 120 Wolf | 1 wave (YGG) 15 Recruit [losses: 13R] |
G1 | 3 | 30 Wolf, 130 Boar | 1 wave (YGG) 1 Recruit 2 wave (BRS) 80 Recruit, 115 Crossbowman [losses: 64R] |
G1 | 4 | 90 Wolf, 90 Fox | 1 wave (YGG) 45 Recruit 2 wave (BRS) 195 cavalry [losses: 40R] |
G1 | 5-6 | BLOCK | [losses: 82R] |
G2 | 7 | 170 Boar | 1 wave (YGG) 1 Recruit 2 wave 5x(MMA) 1 Recruit 3 wave (GEM) 95 Recruit, 200 Crossbowman [losses: 73R] |
G2 | 8 | 60 Wolf, 90 Boar | 1 wave (YGG) 1 Recruit 2 wave (GEM) 75 Recruit, 220 Crossbowman [losses: 45R] |
G3 | 9 | 180 Boar | 1 wave (YGG) 1 Recruit 2 wave 5x(MMA) 1 Recruit 3 wave (GEM) 95 Recruit, 200 Crossbowman [losses: 100R] |
G2 | 10-11 | BLOCK | [losses: 69R] |
G3 | 12 | 60 Wolf, 140 Fox | 1 wave (NUS) 1 Recruit 2 wave (VAR) 90 Recruit, 105 Crossbowman [losses: 74R] |
G3 | 13 | 60 Fox, 40 Bear | 1 wave (NUS) 15 Recruit 2 wave (BRS) 90 Recruit, 105 Cannoneer [losses: 105R] |
G3 | 14 | 80 Wolf, 50 Bear | 1 wave (YGG) 1 Recruit 2 wave (GEM) 60 Recruit, 235 Cavalry [losses: 25R] |
G3 | 15 | 160 Fox | 1 wave (ANS) 40 Recruit, 125 Cannoneer [losses: 40R] |
G3 | 16-17 | BLOCK | [losses: 180B, 100R] |
G4 | 18 | 60 Royal Bowman, 80 Royal Recruit | 1 wave (YGG) 1 Recruit 2 wave (GEM) 60 Recruit, 235 Crossbowman [losses: 45R] |
G4 | 19 | 60 Royal Longbowman, 50 Royal Militia | 1 wave (YGG) 1 Recruit 2 wave (BRS) 90 Recruit, 105 Cannoneer [losses: 71R] |
G4 | 20 | 60 Royal Militia, 30 Royal Cannoneer | 1 wave 5x(MMA) 1 Recruit 2 wave (GEM) 105 Recruit, 190 Crossbowman [losses: 78R] |
G4 | 21 | 120 Royal Longbowman | 1 wave (YGG) 1 Recruit 2 wave 5x(MMA) 1 Recruit [losses: 6R] |
G4 | 22 | 170 Royal Recruit | 1 wave (YGG) 1 Recruit 2 wave (GEM) 100 Recruit, 195 Cannoneer [losses: 80R] |
G4 | 23 | 150 Royal Bowman, 30 Royal Cavalry | 1 wave (YGG) 1 Recruit 2 wave (GEM) 295 cavalry [losses: 24C] |
G4 | 24 | 80 Royal Longbowman, 40 Royal Cavalry, 30 Royal Militia | 1 wave (YGG) 10 Recruit 2 wave (GEM) 65 Recruit, 230 Cannoneer [losses: 45R] |
G4 | 25 | 80 Royal Longbowman, 40 Royal Cavalry, 60 Royal Militia, Evil King | 1 wave (YGG) 10 Recruit 2 wave (ANS) 1 Recruit 3 wave (GEM) 195 Recruit, 100 Cannoneer [losses: 205R] |
BLOCKS:
Camp 5-6Camp 10-11Camp 16-17
From Ga (61 Cavalry + 106 Elite Soldier + 33 Soldier) send General to camp 5, shortly after
from W (1 wave (ANS) 94 Recruit, 71 Cannoneer) send Anslem to camp 6.
From Gb (49 Cavalry + 151 Elite Soldier) send General to camp 10, shortly after
from G2 (1 wave (YGG) 15 Recruit) and
from W (2 wave (GEM) 80 Recruit, 215 Cannoneer) send Generals to camp 11.
From Gc (103 Elite Soldier + 97 Cavalry) send General to camp 16, shortly after
from G3 (1 wave (NUS) 180 Bowman) and
from W (2 wave (GEM) 119 Recruit, 176 Cannoneer) send Generals to camp 17.
I’m having problems with camp 13. Either Nusala isn’t killing enough troops in the first wave, or Boris needs a stronger army. I’ve run this map three times, and every time, Boris is returning injured with no or few cavalry, and a few bears left in the enemy camp. I’ve double-checked the education requirements for these two generals, and mine match the listing in the guide. Maybe I need to precede the attacks with a chocolate or twig arrow?
From Admin: Attack corrected.