Ali Baba, The Young Wood Cutter – BRS + MMA (SirRobyn)




REQUIRED UNITS:

  • 2x
  • 400 Swordsman [-268]
  • 410 Mounted Swordsman [-145]
  • 170 Knight [-69]
  • 80 Armored Marksman [-14]
  • 220 Mounted Marksman
  • 120 Besieger


Garrison Camp Enemy Units Our Attacks
G1 1 180 Sword Wielder BLOCK
G1 2 110 Desert Marksman, 100 Stone Cannon 1 wave (BRS) 60 Mounted Swordsman, 120 Mounted Marksman [losses: 0]
G1 3 120 Horseman, 80 Desert Marksman, Shrewd Thief 1 wave (BRS) 60 Mounted Swordsman, 120 Mounted Marksman [losses: 21MS]
G2 4 80 Sword Wielder, 80 Mounted Bowman 1 wave (BRS) 20 Mounted Swordsman, 40 Knight, 120 Besieger [losses: 12MS, 38K]
G2 5 150 Sword Master BLOCK
G2 6 70 Horseman, 70 Sword Wielder, 50 Dune Marksman BLOCK
G2 7 80 Horseman, 90 Dune Marksman, Greedy Thief 1 wave (BRS) 20 Mounted Swordsman, 40 Knight, 40 Armored Marksman, 60 Mounted Marksman, 20 Besieger [losses: 14MS]
G3 8 80 Mounted Bowman, 90 Sword Clasher 1 wave (BRS) 60 Swordsman, 120 Knight [losses: 31K]
G3 9 70 Horseman, 70 Sword Wielder BLOCK
G3 10 90 Sword Clasher, 90 Stone Cannon 1 wave (BRS) 60 Mounted Swordsman, 120 Mounted Marksman [losses: 0]
G3 11 80 Horseman, 80 Dune Marksman, Mysterious Thief 1 wave (BRS) 60 Mounted Swordsman, 120 Mounted Marksman [losses: 21MS]
G4 12 70 Sword Master, 60 Dune Marksman, 50 Horseman BLOCK
G4 13 70 Mounted Bowman, 70 Desert Marksman BLOCK
G4 14 90 Desert Marksman, 90 Horseman, Smart Thief 1 wave (BRS) 20 Mounted Swordsman, 20 Knight, 20 Armored Marksman, 120 Mounted Marksman [losses: 16MS]
G4 15 90 Sword Clasher, 80 Horseman, Treacherous Thief 1 wave (MMA) 60 Mounted Swordsman, 40 Knight, 20 Armored Marksman, 80 Mounted Marksman, 20 Besieger [losses: 33MS]
G5 16 20 Mounted Bowman, 90 Sword Wielder, 70 Horseman 1 wave (BRS) 40 Mounted Swordsman, 80 Armored Marksman, 60 Mounted Marksman [losses: 28MS, 14AM]
G5 17 100 Desert Marksman, 100 Stone Cannon 1 wave (BRS) 140 Mounted Marksman [losses: 0]
G5 18 70 Sword Master, 40 Desert Marksman, 50 Sword Wielder BLOCK
G5 19 80 Horseman, 80 Stone Cannon, Bandit Lord 1 wave (BRS) 180 Swordsman
2 wave (MMA) 220 Swordsman [losses: 268S]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 1-3Camp 5-7Camp 9-11Camp 12-15Camp 18-19

From Ga (197 Mounted Swordsman) sen General to camp 1, shortly after
from W (1 wave (BRS) 60 Mounted Swordsman, 120 Mounted Marksman) sen Boris to camp 3 (General destroy on his way camp 2 without losses).

From Gb (200 Mounted Swordsman) send General to camp 5, shortly after
from Gc (150 Mounted Swordsman, 40 Armored Marksman) send General to camp 6, shortly after
from W (1 wave (BRS) 20 Mounted Swordsman, 40 Rycerz, 40 Armored Marksman, 60 Mounted Marksman, 20 Besieger) send Boris to camp 7.

From Gd (150 Mounted Swordsman, 10 Armored Marksman) send General to camp 9, shortly after
from W (1 wave (BRS) 60 Mounted Swordsman, 120 Mounted Marksman) send Boris to camp 11 (General destroy on his way camp 10 without losses).

From Ge (164 Mounted Swordsman, 36 Armored Marksman) send General to camp 12, shortly after
from Gf (126 Mounted Swordsman) send General to camp 13, shortly after
from W1 (1 wave (BRS) 20 Mounted Swordsman, 20 Knight, 20 Armored Marksman, 120 Mounted Marksman) send Boris to camp 14, shortly after
from W2 (1 wave (MMA) 60 Mounted Swordsman, 40 Knight, 20 Armored Marksman, 80 Mounted Marksman, 20 Besieger) send Master to camp 15.


Instead (MMA):
– you can send (ANS) 20 Mounted Swordsman, 100 Mounted Marksman, 20 Besieger (losses: 20MS) or
– you can send (NUS) 40 Mounted Swordsman, 20 Armored Marksman, 100 Mounted Marksman (losses: 35MS)


From Gg (160 Mounted Swordsman, 40 Armored Marksman) send General to camp 18, when General comes to the place marked a red circle
from G5 (1 wave (BRS) 180 Swordsman) and
from W (2 wave (MMA) 220 Swordsman) send Generals to camp 19.

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