REQUIRED UNITS:
|
REQUIRED SKILLS:
GHOST |
First Aid 2/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 100 Cultist, 50 Shadowsneaker, 50 Firedancer | 1 wave (GHOST) 40 Recruit, 180 Cavalry, 10 Crossbowman [losses: 31R, 11C] |
G1 | 2 | 50 Cultist, 50 Shadowsneaker, 50 Firedancer, 50 Dancing Dervish | 1 wave (GHOST) 60 Recruit, 60 Cavalry, 110 Crossbowman [losses: 60R, 25C] |
G1 | 3 | 50 Cultist, 100 Dark Priest, 50 Dancing Dervish | 1 wave (GHOST) 160 Recruit, 20 Bowman, 50 Crossbowman [losses: 146R] |
G1 | 4 | 100 Cultist, 50 Shadowsneaker, 48 Firedancer, 2 Dark High Priest | 1 wave (GHOST) 100 Recruit 2 wave (GHOST) 100 Recruit, 40 Cavalry, 20 Bowman, 40 Crossbowman [losses: 187R] |