Bonaberti Business – OGG + YGG + BRS + SYL + VAR + NUS + STF + MMA (Dudius_the_Cool)




REQUIRED UNITS:

WITHOUT BLOCKS WITH BLOCKS
  • 5x 2x 11x
  • 1xAssassin
  • 1 Bowman [-1]
  • 709 Recruit [-709]
  • 817 Mounted Swordsman [-817]
  • 350 Knight [-350]
  • 200 Armored Marksman
  • 295 Mounted Marksman
  • 135 Besieger
  • 5x 2x 11x 3x
  • 1xAssassin
  • 1 Bowman [-1]
  • 558 Recruit [-558]
  • 632 Mounted Swordsman [-632]
  • 350 Knight [-350]
  • 200 Armored Marksman
  • 295 Mounted Marksman
  • 135 Besieger

REQUIRED SKILLS:

GEM YGG STF MMA NUS
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
Master Planner 1/1
Rapid Fire 3/3
Juggernaut 3/3
Garrison Annex 3/3
1-Up 1/1
Juggernaut 1/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 1/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
First Aid 3/3
1-Up 1/1
Rapid Fire 3/3
Juggernaut 3/3
Master Planner 1/1
VAR BRS SYL GEN
Juggernaut 1/3
First Aid 1/3
Master Planner 1/1
Juggernaut 3/3
First Aid 2/3
Master Planner 1/1
Juggernaut 3/3
First Aid 2/3
Master Planner 1/1
1-Up 1/1

Garrison Camp Enemy Units Our Attacks
G1 1 150 Reckless Rider, 110 Defensive Miner 1 wave (YGG) 155 Recruit
2 wave (GEM) 50 Mounted Swordsman, 245 Mounted Marksman [losses: 155Re, 37MS]
G1 2 90 Reckless Rider, 80 Golden Guard, 40 Defensive Miner 1 wave (YGG) 130 Recruit
2 wave (GEM) 295 Mounted Marksman [losses: 130Re]
G1 3 100 Reckless Rider, 100 Firm Defender, 60 Blonde Bowman, Chuck 1 wave (YGG) 155 Recruit
2 wave (GEM) 20 Mounted Swordsman, 275 Mounted Marksman [losses: 155Re, 5MS]
G2 4 115 Golden Guard, 105 Blonde Bowman, 60 Reckless Rider 1 wave (NUS) 1 Bowman
2 wave (MMA) 1 Recruit
3 wave (MMA) 1 Recruit
4 wave (BRS) 1 Recruit
5 wave (GEM) 20 Mounted Swordsman, 200 Armored Marksman, 75 Mounted Marksman [losses: 1B, 3Re, 10MS]
G2 5 140 Firm Defender, 90 Golden Guard 1 wave (GEM) 80 Mounted Swordsman, 215 Mounted Marksman [losses: 75MS]
G2 6 200 Reckless Rider, 70 Firm Defender, Metal Toothed 1 wave (STF) 140 Knight
2 wave (GEM) 295 Mounted Marksman [losses: 140K]
G3 7 160 Blonde Bowman, 105 Reckless Rider, 50 Golden Guard 1 wave (VAR) 1 Recruit
2 wave (MMA) 1 Recruit
3 wave (MMA) 1 Recruit
4 wave (MMA) 1 Recruit
5 wave (BRS) 1 Recruit
5 wave (GEM) 40 Mounted Swordsman, 240 Mounted Marksman, 15 Besieger [losses: 5Re, 35MS]
G3 8 160 Defensive Miner, 90 Golden Guard 1 wave (GEM) 75 Mounted Swordsman, 220 Mounted Marksman [losses: 75MS]
G3 9 185 Defensive Miner, 45 Blonde Bowman, Wild Mary 1 wave (STF) 235 Knight [losses: 140K]
G4 10 260 Reckless Rider 1 wave Assassin
G4 11 125 Reckless Rider, 105 Firm Defender, 70 Blonde Bowman, 15 Golden Guard 1 wave (YGG) 155 Recruit
2 wave (GEM) 40 Mounted Swordsman, 255 Mounted Marksman [losses: 155Re, 35MS]
G4 12 100 Blonde Bowman, 100 Golden Guard, 95 Firm Defender, Skunk 1 wave (GEM) 100 Mounted Swordsman, 195 Mounted Marksman [losses: 80MS]
G5 13 100 Golden Guard, 75 Firm Defender, 50 Defensive Miner 1 wave (GEM) 70 Mounted Swordsman, 225 Mounted Marksman [losses: 65MS]
G5 14 90 Reckless Rider, 85 Golden Guard, 85 Blonde Bowman 1 wave (MMA) 1 Recruit
2 wave (MMA) 1 Recruit
3 wave (GEM) 110 Mounted Swordsman, 185 Mounted Marksman [losses: 2Re, 100MS]
G5 15 130 Golden Guard, 100 Firm Defender, One-Eyed Bert 1 wave (MMA) 1 Recruit
2 wave (MMA) 1 Recruit
3 wave (GEM) 110 Mounted Swordsman, 185 Mounted Marksman [losses: 2Re, 90MS]
G6 16 110 Blonde Bowman, 85 Defensive Miner, 75 Golden Guard, 45 Reckless Rider 1 wave (MMA) 1 Recruit
2 wave (MMA) 1 Recruit
3 wave (GEM) 100 Mounted Swordsman, 195 Mounted Marksman [losses: 2Re, 90MS]
G6 17 120 Firm Defender, 115 Defensive Miner, 75 Reckless Rider 1 wave (YGG) 70 Recruit
2 wave (GEM) 45 Mounted Swordsman, 250 Mounted Marksman [losses: 70Re, 40MS]
G6 18 120 Firm Defender, 100 Defensive Miner, 65 Blonde Bowman, Slick Bandit Boss 1 wave (YGG) 30 Recruit
2 wave (GEM) 85 Mounted Swordsman, 75 Knight, 135 Besieger [losses: 30Re, 80MS, 70K]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Tab titleCamp 8-9Camp 11-12

From Ga (1 Recruit) send General to camp 5, shortly after
from 1 (1 wave (STF) 140 Knight) send Steadfast to camp 6.
Phase 2
From 2 (1 wave (GEM) 295 Mounted Marksman) send Gemini to camp 6, when rider gets to red circle,
from Ga (1 Recruit) send General to camp 5.

From Ga (1 Recruit) send General to camp 8, shortly after
from 1 (1 wave (STF) 235 Knight) send Steadfast to Camp 9.

From Ga (1 Recruit) send General to camp 11, when the rider comes to the red circle,
from 1 (1 wave (GEM) 100 Mounted Swordsman, 195 Mounted Marksman) send Gemini to camp 12.

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