Ali Baba, The Young Wood Cutter – OGG + MCH + BRS + GHOST + VAR (SeVeN)




REQUIRED UNITS:

  • 389 Mounted Swordsman [-389]
  • 41 Knight [-41]
  • 80 Armored Marksman
  • 700 Mounted Marksman
  • 155 Besieger

REQUIRED SKILLS:

OGG MCH BRS GHOST VAR
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 2/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 2/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1


Garrison Camp Enemy Units Our Attacks
G1 1 180 Sword Wielder 1 wave (BRS) 17 Mounted Swordsman, 178 Mounted Marksman [losses: 17MS]
G1 2 110 Desert Marksman, 100 Stone Cannon 1 wave (GHOST) 230 Mounted Marksman [losses: 0]
G1 3 120 Horseman, 80 Desert Marksman, Shrewd Thief 1 wave (BRS) 24 Mounted Swordsman, 171 Mounted Marksman [losses: 24MS]
G2 4 80 Sword Wielder, 80 Mounted Bowman 1 wave (VAR) 32 Mounted Swordsman, 80 Armored Marksman, 83 Mounted Marksman [losses: 32MS]
G2 5 150 Sword Master 1 wave (BRS) 27 Mounted Swordsman, 168 Mounted Marksman [losses: 27MS]
G2 6 70 Horseman, 70 Sword Wielder, 50 Dune Marksman 1 wave (BRS) 14 Mounted Swordsman, 181 Mounted Marksman [losses: 14MS]
G2 7 80 Horseman, 90 Dune Marksman, Greedy Thief 1 wave (BRS) 16 Mounted Swordsman, 179 Mounted Marksman [losses: 16MS]
G3 8 80 Mounted Bowman, 90 Sword Clasher 1 wave (VAR) 21 Mounted Swordsman, 174 Mounted Marksman [losses: 21MS]
G3 9 70 Horseman, 70 Sword Wielder 1 wave (BRS) 14 Mounted Swordsman, 181 Mounted Marksman [losses: 14MS]
G3 10 90 Sword Clasher, 90 Stone Cannon Attack camp 11, it will take 10+11
G3 11 80 Horseman, 80 Dune Marksman, Mysterious Thief 1 wave (MCH) 40 Mounted Swordsman, 40 Armored Marksman, 135 Mounted Marksman [losses: 40MS]
G4 12 70 Sword Master, 60 Dune Marksman, 50 Horseman 1 wave (BRS) 52 Mounted Swordsman, 143 Mounted Marksman [losses: 52MS]
G4 13 70 Mounted Bowman, 70 Desert Marksman 1 wave (VAR) 18 Mounted Swordsman, 177 Mounted Marksman [losses: 18MS]
G4 14 90 Desert Marksman, 90 Horseman, Smart Thief 1 wave (GHOST) 24 Mounted Swordsman, 206 Mounted Marksman [losses: 24MS]
G4 15 90 Sword Clasher, 80 Horseman, Treacherous Thief 1 wave (GHOST) 24 Mounted Swordsman, 206 Mounted Marksman [losses: 24MS]
G5 16 20 Mounted Bowman, 90 Sword Wielder, 70 Horseman 1 wave (BRS) 29 Mounted Swordsman, 11 Knight, 155 Besieger [losses: 29MS, 11K]
G5 17 100 Desert Marksman, 100 Stone Cannon 1 wave (MCH) 215 Mounted Marksman [losses: 0]
G5 18 70 Sword Master, 40 Desert Marksman, 50 Sword Wielder 1 wave (VAR) 37 Mounted Swordsman, 40 Armored Marksman, 118 Mounted Marksman [losses: 37MS]
G5 19 80 Horseman, 80 Stone Cannon, Bandit Lord 1 wave (BRS) 30 Knight
2 wave (OGG) 295 Mounted Marksman [losses: 30K]

  1. swap out camp 7 for OGG gen with MM and MS to speed up a little
    1 wave (OGG) 31 Mounted Swordsman, 264 Mounted Marksman [losses: 31MS]

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