from level ?
Origin: | Football Event 2022-2023 | 9.999 |
Football Event 2022-2024 | 6.999 |
Need a patent construction: | NO |
Size building: | 2×2 field |
Possibility of improving: | YES |
Can trade: | NO |
After the demolition returns to star menu: | YES |
In the building we can activate zone buffs:
Appearance | Name | Description | Cost | Duration | Cooldown |
Basic Health Insurance I | Recover 3% of units: Recruit, Bowman, Militia and Cavalry. General have a 3% chance of instantly reviving if they fall in battle. the buff works for any adventures, started while the buff is active. |
600 400 |
06:00 hours | 12:00 hours | |
Basic Health Insurance II | Recover 6% of units: Recruit, Bowman, Militia and Cavalry. General have a 5% chance of instantly reviving if they fall in battle. the buff works for any adventures, started while the buff is active. |
2.400 600 |
06:00 hours | 12:00 hours | |
Basic Health Insurance III | Recover 9% of units: Recruit, Bowman, Militia and Cavalry. General have a 7% chance of instantly reviving if they fall in battle. the buff works for any adventures, started while the buff is active. |
2.400 600 |
06:00 hours | 12:00 hours | |
Advanced Health Insurance I | Recover 3% of units: Longbowman, Crossbowman, soldier and Cannoneer. General have a 9% chance of instantly reviving if they fall in battle. the buff works for any adventures, started while the buff is active. |
2.000 150 |
06:00 hours | 12:00 hours | |
Advanced Health Insurance II | Recover 6% of units: Longbowman, Crossbowman, soldier and Cannoneer. General have a 11% chance of instantly reviving if they fall in battle. the buff works for any adventures, started while the buff is active. |
900 200 |
06:00 hours | 12:00 hours | |
Advanced Health Insurance III | Recover 9% of units: Longbowman, Crossbowman, soldier and Cannoneer. General have a 13% chance of instantly reviving if they fall in battle. the buff works for any adventures, started while the buff is active. |
1.000 250 |
06:00 hours | 12:00 hours | |
Premium Health Insurance I | Recover 3% of units: Swordsman, Mounted Swordsman, Knight, Marksman, Armored Marksman, Mounted Marksman and Besieger. General have a 15% chance of instantly reviving if they fall in battle. the buff works for any adventures, started while the buff is active. |
2.400 300 |
06:00 hours | 12:00 hours | Premium Health Insurance II | Recover 6% of units: Swordsman, Mounted Swordsman, Knight, Marksman, Armored Marksman, Mounted Marksman and Besieger. General have a 17% chance of instantly reviving if they fall in battle. the buff works for any adventures, started while the buff is active. |
2.900 350 |
06:00 hours | 12:00 hours | Premium Health Insurance III | Recover 9% of units: Swordsman, Mounted Swordsman, Knight, Marksman, Armored Marksman, Mounted Marksman and Besieger. General have a 19% chance of instantly reviving if they fall in battle. the buff works for any adventures, started while the buff is active. |
350 400 |
06:00 hours | 12:00 hours |
PRODUCTION TIME:
Number Of Buildings: | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Time: | 12:00h | 06:00h | 04:00h | 03:00h | 02:20h | 02:00h | 01:43h | 01:30h | 01:20h | 01:12h |
Upgrading Costs:
Level | 1 | 2 | 3 |
Appearance | |||
Build Cost | – | 2.500 1.750 |
4.000 2.500 |
Build Time | 40 seconds | 1 hour | 24 hours |
Immediately Upgrade a Building:
Level | 1 | 2 | 3 |
Cost | 1 | 4.219 | 10.202 |
Move a Building:
Level | 1 | 2 | 3 |
Resoruces Cost | free | 1.000 6.000 |
2.000 6.000 |
Gems Cost | free | 550 | 725 |