Hansel And Gretel – SYL + RES + OGG + YGG (Flysti)




REQUIRED UNITS:

  • 2x
  • 227 Recruit [-227]
  • 517 Swordsman [-516]
  • 11 Mounted Swordsman [-10]
  • 260 Armored Marksman
  • 284 Mounted Marksman
  • 30 Besieger

REQUIRED SKILLS:

SYL OGG RES YGG
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Garrison Annex 3/3
1-Up 1/1

REQUIRED RESOURCES

700 1.400 150 50

Quests in Adventure:

Mission Name Mission Description
Following The Trail Collect 7 Glowing Herbs
Use 7 White Pebble Detectors to find hidden paths.
Danger In The Woods Defeat all Wildlife Leader Caves Camps.
The Witch’s Hunt Collect Stinky Mushroom
Use the Sleeping Powder on the Witch Hut to rescue Hansel and Gretel
Unexpected Guests Defeat all Dark Cultist Leaders Camps
Hunting For Food Hunt food for Hansel and Gretel by defeating the deer camps.
The Queen’s Castle Defeat the Evil Queen

Buffs in Provision House:

Appearance Name Costs Production Time
Provision House Rarity Provision House
White Pebble Detectors 100 + 200 + 1 =
  • Level 1 – 05:00 minutes
  • Level 2 – 02:30 minutes
  • Level 3 – 01:40 minutes
  • Level 4 – 01:15 minutes
  • Level 5 – 01:00 minute
  • Level 6 – 00:50 seconds
  • Level 7 – 00:43 seconds
  • 01:00 minute
Sleeping Powder 150 + 50 + 1 =
  • Level 1 – 30:00 minutes
  • Level 2 – 15:00 minutes
  • Level 3 – 10:00 minutes
  • Level 4 – 07:30 minutes
  • Level 5 – 06:00 minutes
  • Level 6 – 05:00 minutes
  • Level 7 – 04:17 minutes
  • 06:00 minutes


Garrison Camp Enemy Units Our Attacks
G1 1 200 Fox, 200 Wolf Packleader 1 wave (RES) 25 Swordsman, 190 Mounted Marksman [losses: 25S]
G1 2 150 Boar, 100 Wolf Packleader 1 wave (SYL) 195 Mounted Marksman [losses: 0]
G1 3 150 Bear, 100 Wolf, 100 Giant 1 wave (OGG) 41 Swordsman, 10 Armored Marksman, 244 Mounted Marksman [losses: 40S]
G2 4 200 Boar, 100 Fox 1 wave (RES) 16 Swordsman, 179 Mounted Marksman, 20 Besieger [losses: 15S]
G2 5 180 Wolf, 160 Boar 1 wave (SYL) 195 Mounted Marksman [losses: 0]
G2 6 200 Fox, 150 Wolf Packleader 1 wave (RES) 25 Swordsman, 190 Mounted Marksman [losses: 25S]
G2 7 200 Fox, 100 Bear, 50 Giant 1 wave (RES) 36 Swordsman, 149 Mounted Marksman, 30 Besieger [losses: 35S]
G3 8 200 Bear, 200 Fox 1 wave (YGG) 155 Recruit
2 wave (RES) 32 Swordsman, 183 Mounted Marksman [losses: 155R, 31S]
G3 9 150 Fox, 100 Wolf Packleader 1 wave (RES) 19 Swordsman, 196 Mounted Marksman [losses: 18S]
G3 10 150 Bear, 150 Wolf Packleader 1 wave (SYL) 195 Mounted Marksman [losses: 0]
G3 11 200 Wolf, 125 Bear 1 wave (SYL) 195 Mounted Marksman [losses: 0]
G3 12 200 Fox, 150 Wolf Packleader 1 wave (RES) 25 Swordsman, 190 Mounted Marksman [losses: 25S]
G3 13 200 Boar, 100 Fox, 50 Giant, Furious Boar 1 wave (RES) 34 Swordsman, 156 Mounted Marksman, 25 Besieger [losses: 33S]
G4 14 150 Royal Recruit, 100 Royal Militia 1 wave (OGG) 11 Mounted Swordsman, 284 Mounted Marksman [losses: 10MS]
G4 15 200 Royal Bowman, 100 Royal Militia 1 wave (SYL) 195 Mounted Marksman [losses: 0]
G4 16 100 Royal Cavalry, 75 Royal Longbowman, 75 Royal Militia 1 wave (RES) 21 Swordsman, 194 Mounted Marksman [losses: 20S]
G5 17 150 Fox, 150 Wolf Packleader, 50 Deer 1 wave (RES) 19 Swordsman, 196 Mounted Marksman [losses: 18S]
G5 18 200 Boar, 150 Giant, 50 Deer 1 wave (RES) 35 Swordsman, 180 Mounted Marksman [losses: 34S]
G5 19 200 Wolf, 150 Fox, 50 Deer 1 wave (RES) 19 Swordsman, 196 Mounted Marksman [losses: 18S]
G5 20 150 Royal Longbowman, 100 Royal Elite Soldier 1 wave (SYL) 195 Mounted Marksman [losses: 0]
G5 21 200 Royal Recruit, 150 Royal Militia 1 wave (RES) 74 Swordsman, 121 Mounted Marksman [losses: 73S]
G6 22 150 Royal Cavalry, 50 Royal Elite Soldier, 50 Royal Cannoneer 1 wave (RES) 30 Swordsman, 50 Armored Marksman, 135 Mounted Marksman [losses: 30S]
G6 23 150 Royal Recruit, 50 Royal Militia 1 wave (SYL) 195 Mounted Marksman [losses: 0]
G6 24 150 Royal Cavalry, 100 Royal Cannoneer, 75 Royal Elite Soldier 1 wave (RES) 44 Swordsman, 30 Armored Marksman, 141 Mounted Marksman [losses: 44S]
G7 25 125 Royal Recruit, 75 Royal Militia 1 wave (SYL) 195 Mounted Marksman [losses: 0]
G7 26 250 Royal Cannoneer, 100 Royal Cavalry 1 wave (YGG) 70 Recruit
2 wave (OGG) 260 Armored Marksman, 35 Mounted Marksman [losses: 70R]
G7 27 175 Royal Militia, 100 Royal Longbowman, 70 Royal Cannoneer, Ilsebille The Evil Queen 1 wave (YGG) 1 Recruit
2 wave (YGG) 1 Recruit
3 wave (RES) 33 Swordsman, 182 Mounted Marksman [losses: 2R, 32S]

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