REQUIRED UNITS
PLAYER I and II |
|
REQUIRED SKILLS
NUS | YGG |
Rapid Fire 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
First Aid 3/3 Juggernaut 3/3 Garrison Annex 3/3 1-Up 1/1 |
General will destroy on his way other camps without additional losses.
We send Nusala, when YGG comes to the leader camp.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 85 Scavenger, 65 Stone Thrower | 1 wave (YGG) 1 Recruit [losses: 0] |
G1 | 2 | 40 Thug, 40 Ranger, Skunk | 1 wave (NUS) 1 Elite Soldier, 179 Cavalry [losses: 0] |
G2 | 3 | 20 Elite Soldier, 20 Crossbowman, 20 Cannoneer, Skunk | 1 wave (YGG) 1 Recruit 2 wave (YGG) 1 Recruit 3 wave (NUS) 180 Recruit [losses: 0] |
G3 | 4 | 30 Guard Dog, 30 Roughneck, 40 Ranger, Skunk | 1 wave (YGG) 1 Recruit 2 wave (NUS) 180 Recruit [losses: 0] |
G3 | 5 | 15 Ranger | 1 wave (YGG) 1 Recruit [losses: 0] |
G3 | 6 | 50 Guard Dog, 50 Roughneck, 50 Ranger, One-Eyed Bert | 1 wave (YGG) 1 Recruit 2 wave (NUS) 180 Recruit [losses: 0] |