The Siege – MCH + LON + MAJ + MMA (guibs)




REQUIRED UNITS:

  • 218 Recruit [-172]
  • 420 Cavalry [-40]
  • 245 Cannoneer
  • 2 Elite Soldier

REQUIRED SKILLS:

MCH LON
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
First Aid 3/3
Overrun 3/3
Garrison Annex 3/3
Master Planner 1/1




Use a horseshoe to end the adventure in 8 minutes.
Attack camp 3 just AFTER camp 1 destruction begins (progress bar pops).
Attack camps 5, 6 and 7 just AFTER camp 4 battle begins.
Generals will destroy on their way other camps without additional losses.

Garrison Camp Enemy Units Our Attacks
G1 2 85 Scavenger, 65 Stone Thrower 1 wave (MCH) 24 Recruit, 1 Elite Soldier, 190 Cavalry [losses: 24R]
G1 3 50 Guard Dog, 50 Roughneck, 50 Ranger, One-Eyed Bert 1 wave (LON) 125 Recruit, 50 Cavalry, 75 Cannoneer [losses: 70R, 40C]
G1 5 30 Guard Dog, 30 Roughneck, 40 Ranger, Skunk 1 wave (MMA) 40 Recruit, 100 Cannoneer [losses: 40R]
G1 6 20 Elite Soldier, 20 Crossbowman, 20 Cannoneer, Skunk 1 wave (MAJ) 19 Recruit, 1 Elite Soldier, 180 Cavalry, 70 Cannoneer [losses: 19R]
G1 7 40 Thug, 40 Ranger, Skunk 1 wave (MCH) 24 Recruit, 1 Elite Soldier, 190 Cavalry [losses: 19R]

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