The Siege – MIR + CLO (Stillejonge)




REQUIRED UNITS:

  • 160 Recruit [-113]
  • 180 Cavalry

REQUIRED SKILLS:

MIR CLO
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 3/3
Juggernaut 3/3
First Aid 1/3
Overrun 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
1-Up 1/1




When attacking camp 6 send Mir with a delay, the Clo must destroy the towers first.

Garrison Camp Enemy Units Our Attacks
G1 1 40 Scavenger, 30 Stone Thrower 1 wave (MIR) 20 Recruit, 180 Cavalry [losses: 0]
G1 2 85 Scavenger, 65 Stone Thrower 1 wave (MIR) 40 Recruit, 160 Cavalry [losses: 15R]
G2 3 40 Thug, 40 Ranger, Skunk 1 wave (MIR) 20 Recruit, 180 Cavalry [losses: 11R]
G3 4 80 Thug, 40 Ranger 1 wave (MIR) 60 Recruit, 140 Cavalry [losses: 28R]
G3 5 20 Elite Soldier, 20 Crossbowman, 20 Cannoneer, Skunk 1 wave (MIR) 20 Recruit, 180 Cavalry [losses: 10R]
G4 6 50 Guard Dog, 50 Roughneck, 50 Ranger, One-Eyed Bert 1 wave (CLO) 20 Recruit
2 wave (MIR) 60 Recruit, 140 Cavalry [losses: 45R]
G4 7 30 Guard Dog, 30 Roughneck, 40 Ranger, Skunk 1 wave (CLO) 1 Recruit
2 wave (MIR) 60 Recruit, 140 Cavalry [losses: 4R]

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