REQUIRED UNITS:
|
REQUIRED SKILLS:
MAJ | BRS |
Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 100 Cultist, 50 Shadowsneaker, 50 Firedancer | 1 wave (BRS) 87 Recruit, 108 Cannoneer [losses: 87R] |
G1 | 2 | 50 Cultist, 50 Shadowsneaker, 50 Firedancer, 50 Dancing Dervish | 1 wave (BRS) 60 Recruit, 1 Elite Soldier, 10 Bowman, 124 Crossbowman [losses: 60R, 10B] |
G1 | 3 | 50 Cultist, 100 Dark Priest, 50 Dancing Dervish | 1 wave (DRA) 1 Recruit 2 wave (BRS) 22 Recruit, 73 Bowman, 100 Crossbowman [losses: 23R, 73B] |
G1 | 4 | 100 Cultist, 50 Shadowsneaker, 48 Firedancer, 2 Dark High Priest | 1 wave (BRS) 1 Recruit 2 wave (MED) 195 Recruit 3 wave (MAJ) 125 Recruit, 160 Crossbowman [losses: 221R] |