REQUIRED UNITS
PLAYER I, II, III and IV – VERSION I | PLAYER I, II, III and IV – VERSION II |
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Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 100 Cultist, 50 Shadowsneaker, 50 Firedancer | 1 wave (250) 115 Recruit, 135 Cannoneer [losses: 115R] |
G1 | 2 | 50 Cultist, 50 Shadowsneaker, 50 Firedancer, 50 Dancing Dervish | 1 wave (250) 72 Militia, 20 Bowman, 158 Crossbowman [losses: 20B, 72M] |
G1 | 3 | 50 Cultist, 100 Dark Priest, 50 Dancing Dervish | 1 wave (200) 100 Bowman 2 wave (250) 180 Cavalry, 70 Crossbowman [losses: 100B] |
G1 | 4 | 100 Cultist, 50 Shadowsneaker, 48 Firedancer, 2 Dark High Priest | 1 wave (200) 200 Recruit 2 wave (200) 50 Recruit 3 wave (250) 50 Recruit, 200 Crossbowman [losses: 300R] or 1 wave (250) 250 Recruit 2 wave (250) 25 Recruit, 225 Crossbowman [losses: 275R] |