REQUIRED UNITS
PLAYER I, II, III and IV |
|
REQUIRED SKILLS
GEM | BRS | NUS |
Juggernaut 3/3 Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 2/3 Garrison Annex 3/3 Master Planner 1/1 |
Juggernaut 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Rapid Fire 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 100 Cultist, 50 Shadowsneaker, 50 Firedancer | 1 wave (MMA) 1 Recruit 2 wave (BRS) 23 Recruit, 172 Cavalry [losses: 24R] |
G1 | 2 | 50 Cultist, 50 Shadowsneaker, 50 Firedancer, 50 Dancing Dervish | 1 wave (MMA) 1 Recruit 2 wave (BRS) 12 Recruit, 103 Cavalry, 80 Crossbowman [losses: 13R] |
G1 | 3 | 50 Cultist, 100 Dark Priest, 50 Dancing Dervish | 1 wave (NUS) 20 Recruit, 85 Cavalry, 75 Crossbowman [losses: 20R] |
G1 | 4 | 100 Cultist, 50 Shadowsneaker, 48 Firedancer, 2 Dark High Priest | 1 wave (NUS) 1 Recruit 2 wave (BRS) 1 Recruit 3 wave (GEM) 66 Recruit, 229 Crossbowman [losses: 68R] |