REQUIRED UNITS
PLAYER I, II, III and IV – VERSION I | PLAYER I, II, III and IV – VERSION II |
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Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 100 Cultist, 50 Shadowsneaker, 50 Firedancer | 1 wave (MMA) 98 Recruit, 122 Cannoneer [losses: 98R] |
G1 | 2 | 50 Cultist, 50 Shadowsneaker, 50 Firedancer, 50 Dancing Dervish | 1 wave (MMA) 69 Recruit, 20 Bowman, 131 Crossbowman [losses: 20B, 69R] |
G1 | 3 | 50 Cultist, 100 Dark Priest, 50 Dancing Dervish | 1 wave (MMA) 20 Recruit, 90 Bowman, 110 Crossbowman [losses: 20R, 90B] |
G1 | 4 | 100 Cultist, 50 Shadowsneaker, 48 Firedancer, 2 Dark High Priest | 1 wave (200) 200 Recruit 2 wave (200) 50 Recruit 3 wave (MMA) 85 Recruit, 135 Crossbowman [losses: 335R] or 1 wave (MMA) 198 Recruit 2 wave (MMA) 25 Recruit, 195 Crossbowman [losses: 223R] |