REQUIRED UNITS:
|
REQUIRED SKILLS:
GHOST |
First Aid 2/3 Battle Frenzyy 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Send fisrt Ghost ot camp 3, when General is intercepted, send second Ghost to camp 3. When they start fighting in the second camp, send third Ghost to camp 4.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 100 Cultist, 50 Shadowsneaker, 50 Firedancer | 1 wave (GHOST) 230 Recruit [losses: 105R] |
G1 | 2 | 50 Cultist, 50 Shadowsneaker, 50 Firedancer, 50 Dancing Dervish | 1 wave (GHOST) 230 Recruit [losses: 153R] |
G1 | 3 | 50 Cultist, 100 Dark Priest, 50 Dancing Dervish | 1 wave (GHOST) 117 Recruit 2 wave (GHOST) 153 Recruit [losses: 165R] |
G1 | 4 | 100 Cultist, 50 Shadowsneaker, 48 Firedancer, 2 High Dark Priest | 1 wave (GHOST) 85 Recruit, 60 Militia, 85 Cannoneer [losses: 85R, 55M] |