REQUIRED UNITS
PLAYER I, II, III and IV |
|
REQUIRED SKILLS
MED | MMA |
Juggernaut 2/3 Unstoppable Charge 2/3 Garrison Annex 3/3 1-Up 1/1 |
Juggernaut 2/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Lightning Slash 1/1 |
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 100 Cultist, 50 Shadowsneaker, 50 Firedancer | 1 wave (MMA) 98 Recruit, 122 Cannoneer [losses: 98R] |
G1 | 2 | 50 Cultist, 50 Shadowsneaker, 50 Firedancer, 50 Dancing Dervish | 1 wave (MMA) 69 Recruit, 20 Bowman, 131 Crossbowman [losses: 69R, 20B] |
G1 | 3 | 50 Cultist, 100 Dark Priest, 50 Dancing Dervish | 1 wave (MMA) 20 Recruit, 90 Bowman, 110 Crossbowman [losses: 20R, 90B] |
G1 | 4 | 100 Cultist, 50 Shadowsneaker, 48 Firedancer, 2 Dark High Priest | 1 wave (MED) 215 Recruit 2 wave (MMA) 85 Recruit, 135 Crossbowman [losses: 285R] |