The Dark Gate – General 270 + NUS + VAR + ANS with Cannoneers (skills)




REQUIRED UNITS:

  • 530 Recruit [-530]
  • 180 Cavalry
  • 226 Cannoneer

REQUIRED SKILLS

270 NUS VAR ANS
Juggernaut 1/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 1/3
Garrison Annex 3/3
Master Planner 1/1
Rapid Fire 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 2/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
Weekly Maintenance 2/3
Master Planner 1/1

REQUIRED RESOURCES

500 1.000

Quests in adventure:

Mission Name Mission Desription
The Barrier Destroy all Witch Towers
Topple The Tyrant Produce a Battering Ram and break through the Dark Castle gate
Defeat the Dark Castle Lord in the open Dark Castle

Buffs in Provision House:

Appearance Name Cost Production Time
Normal Provision House Special Provision House
Battering Ram 500 + 1.000 =
  • Level 1 – 02:30 hours
  • Level 2 – 01:15 hours
  • Level 3 – 00:50 minutes
  • Level 4 – 00:38 minutes
  • Level 5 – 00:30 minutes
  • Level 6 – 00:25 minutes
  • Level 7 – 00:22 minutes
  • 00:30 minutes


Garrison Camp Enemy Units Our Attacks
G1 1 40 Bear, 30 Fox 1 wave (ANS) 77 Recruit, 88 Cannoneer [losses: 77R]
G1 2 50 Fox, 30 Wolf, 30 Boar 1 wave (ANS) 57 Recruit, 108 Cannoneer [losses: 57R]
G1 3 60 Shadowsneaker, 55 Dark Priest, Swamp Witch 1 wave (NUS) 21 Recruit, 159 Cannoneer [losses: 21R]
G1 4 50 Wolf Packleader, 40 Bear 1 wave (VAR) 195 Recruit
2 wave (NUS) 180 Cavalry [losses: 195R]
G1 5 60 Cultist, Swamp Witch 1 wave (ANS) 30 Recruit, 135 Cannoneer [losses: 30R]
G1 6 50 Wolf Packleader, 50 Wolf 1 wave (ANS) 50 Recruit
2 wave (NUS) 180 Cavalry [losses: 50R]
G1 7 50 Cultist, 50 Firedancer, Swamp Witch 1 wave (NUS) 40 Recruit, 140 Cannoneer [losses: 40R]
G1 8 50 Shadowsneaker, 50 Wolf, 10 Cultist, Dark Lord 1 wave (NUS) 1 Recruit
2 wave (270) 59 Recruit, 226 Cannoneer [losses: 60R]