The Dark Gate – General Boris + Younger with Crossbowmen (skills)




REQUIRED UNITS:

  • 4x
  • 390 Recruit [-390]
  • 150 Crossbowman

REQUIRED SKILLS

YGG BRS
First Aid 3/3
Juggernaut 3/3
Garrison Annex 3/3
1-Up 1/1
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1

REQUIRED RESOURCES

500 1.000

Quests in adventure:

Mission Name Mission Desription
The Barrier Destroy all Witch Towers
Topple The Tyrant Produce a Battering Ram and break through the Dark Castle gate
Defeat the Dark Castle Lord in the open Dark Castle

Buffs in Provision House:

Appearance Name Cost Production Time
Normal Provision House Special Provision House
Battering Ram 500 + 1.000 =
  • Level 1 – 02:30 hours
  • Level 2 – 01:15 hours
  • Level 3 – 00:50 minutes
  • Level 4 – 00:38 minutes
  • Level 5 – 00:30 minutes
  • Level 6 – 00:25 minutes
  • Level 7 – 00:22 minutes
  • 00:30 minutes


Garrison Camp Enemy Units Our Attacks
G1 1 40 Bear, 30 Fox 1 wave (YGG) 75 Recruit [losses: 75R]
G1 2 50 Fox, 30 Wolf, 30 Boar 1 wave (YGG) 90 Recruit [losses: 90R]
G1 3 60 Shadowsneaker, 55 Dark Priest, Swamp Witch 1 wave (YGG) 1 Recruit
2 wave (YGG) 1 Recruit [losses: 0R]
G1 4 50 Wolf Packleader, 40 Bear 1 wave (YGG) 155 Recruit [losses: 155R]
G1 5 60 Cultist, Swamp Witch 1 wave (YGG) 1 Recruit
2 wave (YGG) 1 Recruit [losses: 0R]
G1 6 50 Wolf Packleader, 50 Wolf 1 wave (YGG) 25 Recruit [losses: 25R]
G1 7 50 Cultist, 50 Firedancer, Swamp Witch 1 wave (YGG) 1 Recruit
2 wave (YGG) 1 Recruit [losses: 0R]
G1 8 50 Shadowsneaker, 50 Wolf, 10 Cultist, Dark Lord 1 wave (YGG) 1 Recruit
2 wave (BRS) 45 Recruit, 150 Crossbowman [losses: 45R]