Aladdin And The Oil Lamp – General 270 + MMA + Nusala + Vargus + Anslem with Besiegers (quick loot)




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 2x
  • 120 Bowman [-120]
  • 880 Mounted Swordsman [-880]
  • 328 Knight [-328]
  • 270 Armored Marksman
  • 357 Mounted Marksman [-110]
  • 166 Besieger
  • 2x
  • 120 Bowman [-120]
  • 784 Mounted Swordsman [-784]
  • 328 Knight [-328]
  • 270 Armored Marksman
  • 357 Mounted Marksman [-110]
  • 166 Besieger




Attacking camp 7 send General to camp 8. General will be intercepted by camp 7. After winning the fight withdraw General.

Garrison Camp Enemy Units Our Attacks
G1 1 210 Mounted Sailor, Steersman 1 wave (ANS) 42 Mounted Swordsman, 108 Besieger [losses: 42MS]
G1 2 100 Cannon Master, 120 Sailor 1 wave (270) 270 Mounted Marksman [losses: 0]
G1 3 250 Battle Hardened Sailor 1 wave (270) 31 Mounted Swordsman, 239 Mounted Marksman [losses: 31MS]
G1 4 70 Sailor, 70 Boatswain, 70 Mounted Sailor 1 wave (VAR) 31 Mounted Swordsman, 149 Mounted Marksman [losses: 31MS]
G1 5 100 Sailor, 100 Petty Officer, Captain 1 wave (270) 70 Armored Marksman, 200 Mounted Marksman [losses: 0]
G1 6 100 Cannon Master, 150 Boatswain 1 wave (VAR) 41 Mounted Swordsman, 139 Mounted Marksman [losses: 41MS]
G1 7 130 Battle Hardened Sailor, 120 Mounted Sailor 1 wave (ANS) 45 Mounted Swordsman, 105 Armored Marksman [losses: 45MS]
G1 8 250 Mounted Sailor, Mutineer 1 wave (ANS) 45 Mounted Swordsman, 105 Besieger [losses: 45MS]
G2 9 80 Sailor, 100 Boatswain, 80 Mounted Sailor 1 wave (VAR) 50 Mounted Swordsman, 130 Mounted Marksman [losses: 50MS]
G2 10 100 Battle Hardened Sailor, 160 Mounted Sailor 1 wave (270) 50 Mounted Swordsman, 130 Mounted Marksman, 90 Besieger [losses: 50MS]
G2 11 250 Mounted Sailor, Mutineer 1 wave (ANS) 45 Mounted Swordsman, 105 Besieger [losses: 45MS]
G2 12 100 Sailor, 70 Petty Officer, 100 Mounted Sailor 1 wave (270) 27 Mounted Swordsman, 243 Mounted Marksman [losses: 27MS]
G2 13 50 Battle Hardened Sailor, 100 Boatswain, 100 Mounted Sailor, Steersman 1 wave (VAR) 76 Mounted Swordsman, 104 Besieger [losses: 76MS]
G2 14 270 Battle Hardened Sailor 1 wave (270) 43 Mounted Swordsman, 227 Mounted Marksman [losses: 46MS]
G2 15 80 Battle Hardened Sailor, 80 Boatswain, 90 Mounted Sailor 1 wave (VAR) 51 Mounted Swordsman, 129 Besieger [losses: 51MS]
G2 16 100 Petty Officer, 150 Mounted Sailor, Captain 1 wave (270) 40 Mounted Swordsman, 68 Armored Marksman, 162 Mounted Marksman [losses: 40MS]
G2 17 120 Sailor, 150 Petty Officer 1 wave (270) 270 Mounted Marksman [losses: 0]
G2 18 100 Battle Hardened Sailor, 80 Petty Officer, 80 Mounted Sailor 1 wave (270) 36 Mounted Swordsman, 68 Knight, 166 Besieger [losses: 36MS, 68K]
G2 19 50 Sailor, 210 Petty Officer 1 wave (270) 270 Mounted Marksman [losses: 0]
G2 20 270 Mounted Sailor 1 wave (ANS) 38 Mounted Swordsman, 112 Besieger [losses: 38MS]
G2 21 250 Boatswain, Captain, Giant Cannon 1 wave (MMA) 110 Mounted Marksman
2 wave (270) 270 Armored Marksman [losses: 110MM]
G2 22 250 Petty Officer, Steersman, Giant Cannon 1 wave (270) 260 Knight
2 wave (270) 12 Mounted Swordsman, 258 Armored Marksman [losses: 260K, 12MS]
G2 23 250 Battle Hardened Sailor, 20 Mounted Sailor 1 wave (270) 43 Mounted Swordsman, 20 Armored Marksman, 207 Mounted Marksman [losses: 43MS]
G2 24 200 Battle Hardened Sailor, 70 Sailor 1 wave (270) 23 Mounted Swordsman, 247 Mounted Marksman [losses: 23MS]
G2 25 250 Cannon Master, Informant 1 wave (NUS) 120 Bowman
2 wave (270) 108 Mounted Swordsman, 162 Armored Marksman [losses: 108MS, 120Bow]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 7Camp 15

From Ga (175 Mounted Swordsman + 25 Armored Marksman) send General to camp 8 (General will be intercepted by the camp 7), shortly after
from W (1 wave (ANS) 45 Mounted Swordsman, 105 Besieger) send Anslem to camp 8.

From Gb (1 Mounted Swordsman) send General to camp 15, shortly after
from W (1 wave (270) 40 Mounted Swordsman, 68 Armored Marksman, 162 Mounted Marksman) send Major to camp 16.