REQUIRED UNITS:
|
REQUIRED GENERALS AND SKILLS:
![]() |
![]() |
![]() |
2x ![]() |
3x BRS/SYL | 2x GHOST | 1x VAR | |
![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
TEMPLATE DESCRIPTION:
All timings are calculated without horseshoes.
One template – one sector: transfer > assign > attack
REQUIRED UNITS:
|
REQUIRED GENERALS AND SKILLS:
![]() |
![]() |
![]() |
2x ![]() |
3x BRS/SYL | 2x GHOST | 1x VAR | |
![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
TEMPLATE DESCRIPTION:
All timings are calculated without horseshoes.
One template – one sector: transfer > assign > attack