REQUIRED UNITS:
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Attacking camp 7 and 8, send Generals one after another, otherwise when camp 7 is destroyed, the path will change and the General will get intercepted by the camp in the middle.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 80 Sword Clasher, 70 Horseman, 70 Dune Marksman | 1 wave (BRS) 40 Mounted Swordsman, 40 Knight, 80 Mounted Marksman [losses: 12MS] |
G1 | 2 | 100 Mounted Bowman, 100 Desert Marksman, Grumpy Parrot | 1 wave (200) 200 Swordsman 2 wave (ANS) 120 Swordsman, 30 Knight [losses: 268S] |
G2 | 3 | 70 Sword Wielder, 70 Desert Marksman, 70 Stone Cannon | 1 wave (200) 200 Bowman 2 wave (BRS) 180 Mounted Marksman [losses: 200Bow, 30MM] |
G2 | 4 | 90 Sword Clasher, 90 Mounted Bowman, Sneaking Thief | 1 wave (BRS) 20 Swordsman, 140 Knight, 20 Besieger [losses: 3S, 35K] |
G2 | 5 | 150 Stone Cannon, Grayed Thief + 100 Horseman, 100 Stone Cannon, 30 Desert Marksman |
1 wave (BRS) 60 Mounted Swordsman, 120 Mounted Marksman [losses: 18MS] |
G2 | 6 | 220 Sword Clasher | 1 wave (BRS) 160 Mounted Marksman [losses: 0] |
G2 | 7 | 80 Dune Marksman, 80 Mounted Bowman, Greedy Thief | 1 wave (ANS) 120 Swordsman, 30 Mounted Marksman [losses: 25S, 30MM] |
G3 | 8 | 80 Sword Wielder, 80 Horseman, 80 Desert Marksman | BLOCK |
G3 | 9 | Shrewd Thief, Treacherous Thief | 1 wave (BRS) 20 Mounted Swordsman, 80 Knight, 60 Armored Marksman, 20 Mounted Marksman [losses: 3MS] |
G3 | 10 | 70 Sword Clasher, 70 Horseman, 90 Mounted Bowman | BLOCK |
G3 | 11 | 120 Horseman, 100 Sword Wielder | BLOCK |
G3 | 12 | 90 Horseman, Mysterious Thief, Grayed Thief, Scarred Thief | 1 wave (BRS) 40 Swordsman, 140 Knight [losses: 38S, 5K] |
G4 | 13 | 100 Dune Marksman, 100 Sword Master | 1 wave (ANS) 100 Swordsman 2 wave (BRS) 20 Mounted Swordsman, 160 Mounted Marksman [losses: 100S, 6MS] |
G4 | 14 | 80 Horseman, 80 Sword Wielder, 70 Mounted Bowman | 1 wave (BRS) 40 Mounted Swordsman, 100 Knight, 40 Besieger [losses: 34MS, 54K] |
G4 | 15 | 80 Dune Marksman, Greedy Thief, Sneaking Thief, Oasis Guardian | 1 wave (200) 100 Swordsman 2 wave (BRS) 80 Mounted Swordsman, 100 Mounted Marksman [losses: 100S, 77MS] |
BLOCKS:
Camp 6-7Camp 8-9Camp 10-12
From W1 (1 wave (BRS) 160 Mounted Marksman) send Boris to camp 6, shortly after
from W2 (1 wave (ANS) 120 Swordsman, 30 Mounted Marksman) send Anslem to camp 7.
From Gb (1 Mounted Swordsman) send General to camp 8, shortly after
from W (1 wave (BRS) 20 Mounted Swordsman, 80 Knight, 60 Armored Marksman, 20 Mounted Marksman) send Boris to camp 9.
From Gc (170 Mounted Swordsman + 30 Mounted Marksman) send General to camp 10, shortly after
from Gd (160 Mounted Swordsman, 40 Armored Marksman) send General to camp 11, shortly after
from W (1 wave (BRS) 40 Swordsman, 140 Knight) send Boris to camp 12.