Ali Baba And The Second Thief – General 270 + Boris + Nusala + Vargus + MMA with Besiegers (skills)




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 2x
  • 200 Bowman [-200]
  • 425 Mounted Swordsman [-425]
  • 233 Knight [-136]
  • 155 Armored Marksman [-55]
  • 369 Mounted Marksman
  • 158 Besieger
  • 4x
  • 200 Bowman [-200]
  • 454 Mounted Swordsman [-304]
  • 195 Knight [-98]
  • 100 Armored Marksman
  • 369 Mounted Marksman
  • 158 Besieger

REQUIRED SKILLS

270 BRS NUS VAR
Juggernaut 1/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 1/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Rapid Fire 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 2/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1




Attacking camp 6 and 7, send Generals one after another, otherwise when camp 6 is destroyed, the path will change and the General will get intercepted by the camp in the middle.

Garrison Camp Enemy Units Our Attacks
G1 1 80 Sword Clasher, 70 Horseman, 70 Dune Marksman 1 wave (BRS) 14 Mounted Swordsman, 181 Mounted Marksman [losses: 14MS]
G1 2 100 Mounted Bowman, 100 Desert Marksman, Grumpy Parrot 1 wave (VAR) 56 Mounted Swordsman, 75 Mounted Marksman, 64 Besieger [losses: 56MS]
G2 3 70 Sword Wielder, 70 Desert Marksman, 70 Stone Cannon 1 wave (MMA) 140 Bowman
2 wave (270) 285 Mounted Marksman [losses: 140Bow]
G2 4 90 Sword Clasher, 90 Mounted Bowman, Sneaking Thief 1 wave (VAR) 25 Mounted Swordsman, 170 Mounted Marksman [losses: 25MS]
G2 5 150 Stone Cannon, Grayed Thief
+ 100 Horseman, 100 Stone Cannon, 30 Desert Marksman
1 wave (BRS) 20 Mounted Swordsman, 175 Mounted Marksman [losses: 20MS]
G2 6 220 Sword Clasher 1 wave (BRS) 195 Mounted Marksman [losses: 0]
G2 7 80 Dune Marksman, 80 Mounted Bowman, Greedy Thief 1 wave (VAR) 21 Mounted Swordsman, 174 Mounted Marksman [losses: 21MS]
G3 8 80 Sword Wielder, 80 Horseman, 80 Desert Marksman 1 wave (NUS) 32 Mounted Swordsman, 55 Armored Marksman
2 wave (270) 285 Mounted Marksman [losses: 32MS, 55AM]
G3 9 Shrewd Thief, Treacherous Thief 1 wave (BRS) 2 Mounted Swordsman, 193 Mounted Marksman [losses: 2MS]
G3 10 70 Sword Clasher, 70 Horseman, 90 Mounted Bowman 1 wave (BRS) 13 Mounted Swordsman, 100 Knight, 82 Besieger [losses: 13MS, 38K]
G3 11 120 Horseman, 100 Sword Wielder 1 wave (BRS) 62 Mounted Swordsman, 133 Besieger [losses: 62MS]
G3 12 90 Horseman, Mysterious Thief, Grayed Thief, Scarred Thief 1 wave (BRS) 195 Knight [losses: 58K]
G4 13 100 Dune Marksman, 100 Sword Master 1 wave (NUS) 60 Bowman
2 wave (BRS) 9 Mounted Swordsman, 186 Mounted Marksman [losses: 9MS, 60Bow]
G4 14 80 Horseman, 80 Sword Wielder, 70 Mounted Bowman 1 wave (BRS) 27 Mounted Swordsman, 40 Knight, 128 Besieger [losses: 27MS, 40K]
G4 15 100 Horseman, 80 Sword Wielder, Sneaking Thief 1 wave (BRS) 37 Mounted Swordsman, 158 Besieger [losses: 37MS]
G4 16 100 Horseman, 90 Sword Wielder, Snooty Thief 1 wave (270) 65 Mounted Swordsman, 100 Armored Marksman, 120 Mounted Marksman [losses: 65MS]
G4 17 80 Dune Marksman, Greedy Thief, Sneaking Thief, Oasis Guardian 1 wave (BRS) 42 Mounted Swordsman, 153 Mounted Marksman [losses: 42MS]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 1Camp 6 and 7Camp 8Camp 10 and 11

From Ga (1 Mounted Swordsman) send General to camp 1, shortly after
from W (1 wave (VAR) 56 Mounted Swordsman, 75 Mounted Marksman, 64 Besieger) send Vargus to camp 2.

From W1 (1 wave (BRS) 195 Mounted Marksman) send Boris to camp 6, shortly after
from W2 (1 wave (VAR) 21 Mounted Swordsman, 174 Mounted Marksman) send Vargus to camp 7.

From Gb (1 Mounted Swordsman) send General to camp 8, shortly after
from W (1 wave (BRS) 2 Mounted Swordsman, 193 Mounted Marksman) send Boris to camp 9.

From Gc (170 Mounted Swordsman + 30 Mounted Marksman) send General to camp 10, shortly after
from Gd (160 Mounted Swordsman + 40 Armored Marksman) send General to camp 11, shortly after
from W (1 wave (BRS) 195 Knight) send Boris to camp 12.

It looks like you are using an ad-blocker! Ads help us pay for the server. Please disable ad blocker and refresh page.